Immeral Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he prefers to wear white pants and tee shirts. He has a very tight haircut. His brown eyes dart from person to person.
Personality: Immeral is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with finding treasure.
History: The child of western immigrants he idolized his father. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Extrovert. Flaws: PTSD. Bonds: Adventurer, Immigrant. Occupation: Junk Dealer
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 54 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 100 pp. Rose (80 gp). Amber (50 gp). Alexandrite (500 gp). Deep green spinel (50 gp). Amber (50 gp). Moss agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aelar Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'7". He wears bulky blue painted plate armor. He wears his chestnut hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting, Optimist. Flaws: Insomniac, Disease. Bonds: Job. Occupation: Animal Trainer
Voice: Spanish accent
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 6)
Armor Class 14
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 200 gp. Fire opal pendant on a fine gold chain (2000 gp).
Ahvain Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He has a large brown mantle and cape that has been intricately interwoven into his white robe. He carries with him a set of shields on his belt, each one with a topaz on the hilt. His long auburn hair is drawn into a two foot long braid. His hazel eyes dart from person to person to random spaces in the air.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also is a firm believer in the manly ideal.
History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.
Motivation: To prove his worth to the world.
Ideals: Fighting, Philantrophist. Flaws: Impulsive, Ugly. Bonds: Military. Occupation: Herbalist
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 31 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Draconic
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 500 pp. Aquamarine (900 gp). Eye agate (10 gp). Violet garnet (900 gp). Onyx (40 gp). Golden pearl (150 gp). Violet garnet (900 gp). Golden yellow topaz (900 gp). Golden yellow topaz (900 gp). Chalcedony (40 gp). Azurite (10 gp).
Beiro Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears tight fitting clothing which further accentuates his frame. His hair is greying and his face has many wrinkles. His eyes are violet and catlike.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invites people to come help in his community garden.
History: Beiro was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. Days after completing his studies, news broke out that his hometown was attacked by drow. Beiro was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: To unite with his brother; and find a way to reverse the transformation of his brother
Ideals: Philantrophist. Bonds: Attractive, Job, Enemies, Family. Occupation: Cartwright
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 22 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 500 gp. Rhodochrosite (8 gp). Deep green spinel (120 gp). Citrine (50 gp). Rock crystal (50 gp). 1 Minor magic item.
Lamlis Cithreth, Male Elf [Permalink]
Personal [hide]
Description: This man wears a tight fitting white shirt and pants, and sports empty pouches on his belt. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He can't help but pocket interesting objects he comes across
History: Born to a pair of adventurers, Lamlis grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: Money/treasure; and a need for knowledge about a nearby landmark
Bonds: Attractive, Criminal record, Adventurer, Debt, Rich. Occupation: Butcher
Voice: Smoker's lung
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 12 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Terran, Aquan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
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