Theriatis Goltorah, Male Elf [Permalink]
Personal [hide]
Description: This light-skinned male typically wears grey cloth garments or leather armor. He is tall, broad shouldered and powerfully built. His tied-back hair is brown. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cook arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army
Ideals: Philantrophist, Joker. Bonds: Rich, Immigrant, Military. Occupation: Cook
Voice: Whispers
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 10)
Armor Class 11
Hit Points 15 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 800 gp. Deep blue spinel (500 gp). Alexandrite (500 gp). Amber (50 gp). Chalcedony (80 gp). Chrysoberyl (50 gp). Rhodochrosite (6 gp). Sardonyx (80 gp). Rose (80 gp).
Quarion Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a faded coat and loose pants complete with feathered hat. His silver hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Quarion was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Quarion was born on a far southern mountains where he grew up under the tutelage of his father, an expert Animal Trainer. He left for the south, certain he would find work there.
Motivation: Wants to open a new tavern; and he has comitted a past crime that haunts him to this day
Flaws: Cynical, Forgetful. Bonds: Poor, Immigrant. Occupation: Animal Trainer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 6)
Armor Class 15
Hit Points 7 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 9 (-1) | 17 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Ignan, Draconic
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Fire opal (1400 gp). Eye agate (11 gp). Azurite (11 gp). Smoky quartz (80 gp).
Hadarai Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he sports brown clothing, slightly heavier than average wear. He has moderate length black hair. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is obsessed with his god.
History: Born in the east to a Farmer, Hadarai learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: His spouse's relatives view him with great suspicion; and expand his business
Bonds: Criminal record, Religious, Job, Adventurer, Family. Occupation: Farmer
Voice: Australian accent
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 33 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Auran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 200 gp.
Caeldrim Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt and is in decent physical shape. His blonde hair is cut jaggedly and amateurishly. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He got into the Tanner business at a young age. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Caeldrim took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He then took over the family business and is one of the better Tanner for hire.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Tanner
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 30 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 90 pp. Citrine (70 gp). Red garnet (120 gp). Alexandrite (500 gp). Violet garnet (500 gp).
Enialis Teinithra, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing the road beaten gear of a warrior. He has styled his chestnut hair well, parting it to the left. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Sold as a small child to a necromancer, Enialis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Impeccable. Flaws: Antagonistic, Insane. Bonds: Attractive, Mentor. Occupation: Shepherd
Voice: Slurs words
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 17 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Sylvan, Giant
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Azurite (13 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
