Immeral Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'5". He tends to wear a green poncho over his likewise colored trousers and shirt. His silver hair and beard is wavy and long. His hazel eyes have a joyful gleam in them most of the time.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Mason but believes his peers are too gung-ho.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mason arts, while his mother instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Mason like his father before him.
Motivation: Seeks redemption; and he has money and likes to spend it
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Rich, Job, Criminal record. Occupation: Mason
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 27 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: Hematite (13 gp). Rock crystal (60 gp). Aquamarine (900 gp). Brown-green garnet (70 gp). Silver pearl (70 gp). Onyx (60 gp).
Aust Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His skin is fair and his fingers are delicate and long. He keeps his golden hair in a pixie cut. He has gleaming, smiling blue eyes.
Personality: He is mildly Elf supremacist, though he does not identify as such. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: A powerful brothel owner made him what he is. His homeland was ravaged by war and he spent much of his life rebuilding it. He used his abilities to travel the world and help people.
Motivation: To clean up the streets.
Ideals: Philantrophist. Flaws: Racist, PTSD. Bonds: Attractive, Mentor. Occupation: Actor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 11)
Armor Class 10
Hit Points 41 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Sylvan, Aquan
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 900 gp. Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Old masterpiece painting (1900 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). An abacus with copper, silver and gold markers (120 gp). A necklace of small pink pearls (3000 gp). 1 Minor magic item. 1 Minor magic item.
Riardon Galanodel, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He usually wears his white robe and has his longsword always slung over his shoulder. His hair is brown and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: His tongue was cut out and he uses sign language. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was born in the east. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He doesn't get along with people that don't share his tastes; and revenge
Ideals: Impeccable. Flaws: Disease. Bonds: Enemies, Immigrant, Criminal record. Occupation: Barber
Voice: Scratchy, weak
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 28 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Goblin
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 500 gp. Malachite (13 gp). Tiger eye turquoise (13 gp). Alexandrite (400 gp).
Nim Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This southern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His clothes are grease stained in places. He has dyed his greying white hair a little too much giving a sharp white color. His gray eyes lackadaisically let the world flow into them.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with finding treasure.
History: Nim was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Regain custody of his son.
Flaws: Shy. Bonds: Adventurer, Poor, Immigrant, Family. Occupation: Ploughman
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 24 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Orc
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.
Eiravel Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a slight overbite and is overall scrawny. His black hair is lengthy. His brown eyes lackadaisically let the world flow into them.
Personality: This man loves poetry and to teach people poetry more than just about anything. He is a ruthless business man, a trait he acquired from his father.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Being a Gardener kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To be a Bricklayer again; and balancing his hectic life and new gardener responsibilities is difficult
Ideals: Artistic, Entrepeneur. Bonds: Religious, Criminal record, Job. Occupation: Gardener
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 40 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 170 pp. Red-brown spinel (150 gp). Brown-green garnet (150 gp). Deep blue spinel (1300 gp). Malachite (8 gp). Aquamarine (1300 gp). Amber (150 gp). Blue quartz (8 gp). Aquamarine (1300 gp).
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