Aerdeth Amakiir, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a very tight haircut. He is baby faced.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He never wears the same outfit twice, unless he absolutely has to.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.
Motivation: He is compelled to act according to his religious beliefs; and to get a good night's sleep
Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Religious. Occupation: Bather
Voice: Soft and mumbly
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 8)
Armor Class 14
Hit Points 35 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Undercommon
Attacks Melee +7 / 2d10+4, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 100 pp. A miniature golden chest with tiny emeralds lining the top (110 gp). Solid gold idol (500 gp).
Quarion Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He wears a simple tan robe with brown stripes complete with hood. He carries a battered kukri and tarnished warhammer as well. With a patchy red beard and wild red hair. He has several tiny jet earrings on each ear.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His job bores him to no end. He has decided to make it more interesting.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to trick people and travel the world for free.
Motivation: He's looking for his big break; and to reunite with his old friends
Ideals: Fighting, Impeccable. Bonds: Rich, Adventurer, Criminal record. Occupation: Architect
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 10 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 8 (-1) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 500 gp. 1 Minor magic item.
Eiravel Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear brown tank tops with tan pants. He carries a battered shield and tarnished longbow as well. His hair is brown and curly. His brown eyes dart from person to person to random spaces in the air.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has all his life been fascinated with singing.
History: The child of a Mercenary, who enjoyed hunting, Eiravel was taken on many hunting expeditions. In his 10th year, his parents were killed by a dire rats raid, leaving Eiravel alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eiravel fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many dire rats want him driven away
Ideals: Fighting, Impeccable, Artistic. Bonds: Nature, Enemies. Occupation: Laborer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 12 (+1) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Auran, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. A life-sized copper and silver statuette of a cockatrice. (90 gp). 1 Minor magic item. 1 Minor magic item.
Raer Ariessus, Male Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a green shirt with thin violet vertical stripes and brown pants. His moppish silver hair is in a traditional bowl cut. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in the south his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Raer was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Wants to raise his children well; and balancing his hectic life and new interpreter responsibilities is difficult
Ideals: Artistic. Bonds: Job, Poor, Enemies, Family. Occupation: Interpreter
Voice: Gruff and masculine
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 22 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Terran
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 800 gp. Eye agate (14 gp). Obsidian (14 gp). Violet garnet (500 gp). Hematite (14 gp). Red garnet (110 gp). Aquamarine (500 gp). Deep blue spinel (500 gp). Moss agate (14 gp).
Efferil Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a brown collared shirt and blue pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt, and is pretty ugly. His hair is red and curly. His thin eyebrows rest above his beady brown eyes.
Personality: Confrontational and typically high on some drug or another. He has all his life been fascinated with poetry.
History: Efferil was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Mayor, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Poor, Job. Occupation: Beggar
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 12 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 400 gp. Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
