Thervan Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a well pressed and immaculate suit (or dress). He keeps his silver hair in a flapper bob. His hazel eyes dart from person to person.
Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. He would rather hide behind his crafts than deal with other people.
History: Thervan was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He'd like to take his coworkers down a peg; and someone believes him a fraud
Ideals: Artistic. Flaws: Shy. Bonds: Job, Mentor, Enemies. Occupation: Glassblower
Voice: Irish accent
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 63 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 300 pp. Onyx (70 gp). Red-brown spinel (50 gp). 1 Medium magic item.
Thervan Holimion, Male Elf [Permalink]
Personal [hide]
Description: He wears a white shirt with thin black vertical stripes and yellow pants. His silver hair is lengthy. He has gleaming, smiling gray eyes.
Personality: He is a Fortune-teller first and foremost. He believes firmly that knowledge should be universal. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the east his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He used his abilities to travel the world and help people.
Motivation: Elven compassion; and wants to have a good time and be beloved
Ideals: Optimist, Philantrophist. Flaws: Racist. Bonds: Job, Poor. Occupation: Fortune-teller
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 15 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 1000 gp. Aquamarine (1000 gp). Golden yellow topaz (1000 gp). 1 Minor magic item. 1 Minor magic item.
Mindartis Floshem, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He wears his chestnut hair down. This amber eyed southerner is not easily forgotten.
Personality: Confrontational and typically high on some drug or another. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Mindartis hails from a village terrorized by brigands. He moved out east to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.
Flaws: Ugly, Addict, Antagonistic. Bonds: Enemies, Criminal record. Occupation: Slave Trader
Voice: Scottish accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 8)
Armor Class 15
Hit Points 13 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 8 (-1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Aquan, Orc
Attacks Melee +2 / 2d10-1, Ranged +8 / 2d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 700 gp.
Uthemar Floshem, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His black hair is lengthy. His brown eyes have a joyful gleam in them most of the time.
Personality: Aggressive, abrasive, and angry, Uthemar embodies much of what other species detest in the Elves. He receives visions of the future at random moments
History: Uthemar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents enrolled him in a Sorcerer school at a young age so that he could practice his divine talents. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Doesn't want to be a Actor and was forced into it by his family; and seeks redemption
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Criminal record, Family. Occupation: Actor
Voice: German accent
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 10)
Armor Class 14
Hit Points 38 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 1300 gp. An abacus with copper, silver and gold markers (150 gp).
Rael Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses like a well dressed Fortune-teller does. His white hair is cut jaggedly and amateurishly. His ears are large.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born to a Architect, his mother struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He desires power and/or immortality; and balancing his hectic life and new fortune-teller responsibilities is difficult
Flaws: Ugly, Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Fortune-teller
Voice: Speaks with a cold
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 21 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Goblin
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 40 pp. Obsidian (5 gp).
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