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NPC Generator

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Advanced [show]


Tharivol Teinithra, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, pastel, dusty cloak. He wears a top hat to cover his moderate length black hair. His gray eyes dart from person to person.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Religious, Job. Occupation: Architect

Voice: Hollow voice

Attributes [hide]

Tharivol Teinithra, Male Elf Sorcerer 10
Medium (5'0") Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 30 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)14 (+2) 17 (+3)18 (+4)
Skills Intimidation +8, Survival +7
Senses Passive Perception 13
Languages Common, Elven, Aquan, Terran
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arannis Amakiir, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. His long black hair reaches down to his waist. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Arannis enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A powerful wizard made him what he is. When Arannis reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Flaws: Shy, Hedonist. Bonds: Rich, Mentor, Military. Occupation: Architect

Voice: Nasally tone

Attributes [hide]

Arannis Amakiir, Male Elf Sorcerer 11
Medium (5'4") Elf, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 71 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)16 (+3) 14 (+2)15 (+2)
Skills Acrobatics +5, Nature +7
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Dwarven, Draconic
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666640

Possessions: 360 pp. Brass mug with jade inlays (400 gp). 1 Minor magic item.


Social Check DCs


Aerdeth Berevan, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'11" has a big stupid grin on his face most of the time. He wears dark leathers with embroidery. He keeps his blonde hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.

History: He was born in the east. Aerdeth was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Aerdeth decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Criminal record. Occupation: Carter

Voice: Spits and sputters

Attributes [hide]

Aerdeth Berevan, Male Elf Sorcerer 10
Medium (4'11") Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 44 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)17 (+3) 14 (+2)13 (+1)
Skills Insight +6, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Aquan, Draconic, Terran
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566665300

Possessions: 1800 gp. Tourmaline (60 gp). Rose (30 gp). Hematite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ivellios Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a violet suit, pastel shirt, and brown tie. His skin is fair and his fingers are delicate and long. His hair is long and blonde with streaks of red, and is pulled back with small violet clips. His beard is red, braided, and well cared for. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is irascible and easily irritated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the south to a Masseuse, Ivellios learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ivellios took refuge in the old dungeon and found the beat up warhammer and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and further expansion of business

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Masseuse

Voice: Ums and uhs a lot

Attributes [hide]

Ivellios Withrethin, Male Elf Sorcerer 12
Medium (4'8") Elf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 6 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)13 (+1) 15 (+2)12 (+1)
Skills Deception +5, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 200 pp.


Social Check DCs


Aramil Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dark leathers with embroidery. His hair is short and blonde. He wears large thick round spectacles.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is a great chef.

History: He was born to loving parents in a slum to the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Many gnolls want him driven away; and he has passion for adventuring and risk

Ideals: Gifted. Bonds: Attractive, Enemies, Poor, Adventurer. Occupation: Apothecary

Voice: Strong lisp

Attributes [hide]

Aramil Amastacia, Male Elf Sorcerer 6
Medium (4'8") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 5 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 6 (-2)9 (-1) 14 (+2)9 (-1)
Skills Insight +5, Investigation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Aquamarine (1500 gp). Tiger eye turquoise (4 gp). Freshwater pearl (4 gp). Star rose quartz (40 gp). 1 Minor magic item.


Social Check DCs

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