Suhnae Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is wearing the road beaten gear of a warrior. Beneath his clothing is a huge mess of scar tissue. His auburn hair is cut jaggedly and amateurishly. He wears large thick round spectacles.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Suhnae was raised in a hard working conservative environment. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Suhnae's homeland. Suhnae decided to take the middle way and become a bodyguard. He has achieved small success as a Spy.
Motivation: Balancing his hectic life and new Spy responsibilities is difficult; and sabotage a competitor
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Slave, Job, Immigrant. Occupation: Spy
Voice: Shortens vowels
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 25 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: A delicate silver chain set with a tourmaline (90 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Solid gold idol (200 gp).
Aramil Horineth, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is lengthy and is close to two feet long. He has a tattooed face.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Aramil hails from a village terrorized by orcs. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Aramil took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by orcs. Aramil was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: Many orcs want him driven away; and revenge
Ideals: Athletic. Bonds: Rich, Enemies, Criminal record, Nature. Occupation: Banker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 22 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 400 gp. Embroidered silk and velvet mantle with numerous moonstones (2100 gp). 1 Minor magic item.
Naal Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'5" and dresses in black turtlenecks beneath a brown coat with grey slacks. His left leg appears badly burned and disfigured. He keeps his white hair in a flapper bob. His eyes are green.
Personality: He is fixated on the number 32. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Flaws: Insane, Secretive. Bonds: Rich, Adventurer. Occupation: Mortician
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 31 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Draconic
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: Silver ewer (100 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver chalice with lapis lazuli gems (160 gp). Old masterpiece painting (1700 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Large well-done wool tapestry (200 gp). Finely wrought small gold bracelet (100 gp).
Efferil Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears crescent spectacles with a black brim.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He pushes his goals aggressively. He is also a coward if confronted.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Ugly, Terse, Fearful. Bonds: Adventurer. Occupation: Glassblower
Voice: Sore throat, cough
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 18 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 12000 sp.
Lamlis Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His skin is fair and his fingers are delicate and long. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He is very pretty but has cold, dead eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: The child of northern immigrants he idolized his father. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: Retire the richest man in the north; and meet up once more with his childhood friend
Ideals: Fighting, Entrepeneur. Flaws: Emotional. Bonds: Attractive, Adventurer, Immigrant. Occupation: Unemployed
Voice: Spits words with contempt
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 45 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Draconic
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1000 gp. Coral (60 gp). Freshwater pearl (7 gp).
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