Himo Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man is renowned for his bright grey suits and hats. He has wavy golden hair. His blue eyes peer out from beneath his feathered grey hat.
Personality: His tongue was cut out and he uses sign language. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in the west his family was never financially stable. Himo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.
Motivation: He is wracked by social anxiety; and meet up once more with his childhood friend
Flaws: Disease, Hedonist, Fearful. Bonds: Poor, Adventurer. Occupation: Healer
Voice: Speaks with a cold
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 34 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 110000 cp.
Aramil Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has a moderate pudge and is not very fit. His blonde hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Sold as a small child to a necromancer, Aramil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His psionic abilities were realized during a raid on his village. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aramil fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Persistence, Gifted, Fighting. Flaws: Ugly. Bonds: Mentor. Occupation: Ploughman
Voice: High pitched, excited
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 28 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp. Finely wrought small gold bracelet (100 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp).
Ivellios Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is dressed in earthy colors with a tan and violet handkerchief worn on his left side. He is an epitome of beauty. His silver hair and beard is wavy and long. He tend to wears goggles to shield his eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born in the east to a Armorer, Ivellios learned a great deal about his father's area of expertise. A freak accident while working with his Bounty Hunter father left him crippled. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Impeccable, Justice. Flaws: Disease. Bonds: Attractive, Criminal record, Job. Occupation: Armorer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 34 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 13000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nutae Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He wears a black collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is cut close to his head. This violet eyed southerner is not easily forgotten.
Personality: He can speak with the recently deceased. He never wears the same outfit twice, unless he absolutely has to.
History: He was born at the edge of vast desert. There was a wharf not far from home where he often wandered off to fish. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and a deep hatred of giants
Ideals: Gifted, Artistic. Bonds: Nature, Enemies, Criminal record. Occupation: Locksmith
Voice: Pirate accent
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 15 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 18 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Orc, Dwarven, Draconic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Halimath Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many grey ritualistic tattoos. He wears tattered old clothes. With a patchy white beard and wild white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He never wears the same outfit twice, unless he absolutely has to.
History: His father raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and to pay off his debts
Ideals: Artistic. Flaws: Ugly, Insomniac, Shy. Bonds: Nature. Occupation: Carpenter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 12 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 9 (-1) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Aquan, Orc
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 900 gp. Tiger eye turquoise (15 gp). Alexandrite (1200 gp). Hematite (15 gp). Alexandrite (1200 gp).
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