Nutae Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is portly but not overly obese. His hair is short and silver. He is baby faced.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and to reunite with his old friends
Ideals: Entrepeneur. Flaws: Shy, Disease, Insomniac. Bonds: Attractive. Occupation: Sculptor
Voice: Squeaky
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 25 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 1400 gp. Red-brown spinel (140 gp). Onyx (80 gp). Red spinel (140 gp). Deep blue spinel (800 gp).
Arannis Ariessus, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His silver hair is drawn into a tight pony tail with a card scrunchie. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Sold as a small child to a necromancer, Arannis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Elven compassion.
Ideals: Philantrophist. Flaws: Secretive. Bonds: Poor, Attractive, Mentor. Occupation: Architect
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 16 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Ignan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 200 gp. Citrine (30 gp). Carnelian (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Riardon Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a lot of dark rich colors, with gold accents. His auburn hair is lengthy and is close to two feet long. He wears a mask on his face.
Personality: Abrasive and pushy, he has a hard time making friends. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: When he was but 5 years old his parents immigrated from the west. A few years later when the south was not economically sound they moved to his current location. He inherited the family business which he has now maintained for 9 years.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Fisher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 33 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 100 pp. Embroidered and bejeweled glove (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Brass mug with jade inlays (600 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Gold dragon comb with red garnet eye (400 gp).
Naill Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left arm. He has a large white mantle and cape that has been intricately interwoven into his grey robe. His brown hair is smooth and relatively long. His eyes are violet and catlike.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Naill enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the east to a Spice Merchant, Naill learned a great deal about his mother's area of expertise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He became a Spice Merchant soon after.
Motivation: A rival would like him out of the picture.
Flaws: Hedonist. Bonds: Attractive, Job, Criminal record. Occupation: Spice Merchant
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 28 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Orc
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 700 gp. Red spinel (110 gp). 1 Minor magic item.
Heian Fasharash, Male Elf [Permalink]
Personal [hide]
Description: Standing 4'8", this man dresses like a well dressed Fletcher does. He sports a long auburn beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.
Personality: Heian is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Heian was raised in a hard working conservative environment. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and expand his business
Ideals: Extrovert, Joker. Bonds: Job, Attractive, Family. Occupation: Fletcher
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 31 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 1000 gp. Banded agate (7 gp). Red-brown spinel (90 gp). Pink diamond (6000 gp). Deep blue spinel (500 gp). Malachite (7 gp). Moonstone (30 gp). Chalcedony (30 gp). Deep blue spinel (500 gp). Red-brown spinel (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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