Suhnae Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is dressed in an above average manner. His auburn hair, when down, is lengthy. He is baby faced.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Sorcerer school at a young age so that he could practice his divine talents. He has dedicated himself to building a better world.
Motivation: He is terrified, and will act out of fear.
Ideals: Athletic, Gifted. Flaws: Fearful. Bonds: Attractive, Adventurer. Occupation: Fisher
Voice: Irish accent
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 26 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 30000 cp. Rhodochrosite (9 gp). Golden yellow topaz (1500 gp). 1 Minor magic item. 1 Minor magic item.
Arannis Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and grey, and wears rings and necklaces with large, colorful gems. He has a small bristly mustache and wavy black hair. He wears large thick round spectacles.
Personality: Overbrimming with self-confidence, Arannis isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He is a bit of a xeno-phobe, disliking non-Elves.
History: Arannis was born in the west. At a young age he loved to build and create. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: He uses money and sex appeal to get what he needs; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Impeccable, Persistence. Flaws: Racist. Bonds: Rich, Criminal record, Attractive. Occupation: Hunter
Voice: Spits and sputters
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 900 gp. 1 Minor magic item.
Mindartis Horineth, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who tends to wear a large black jacket. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his sister before him, after school he went straight into learning to become a Locksmith. He has since lost track of the people in his past.
Motivation: He wants revenge against goblins; and he is greedy
Ideals: Optimist. Bonds: Rich, Job, Family, Enemies. Occupation: Locksmith
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 16)
Armor Class 14
Hit Points 87 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 18 (+4) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Elven, Infernal, Halfling
Attacks Melee +9 / 4d10+4, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 600 pp. Large well-done wool tapestry (400 gp). Silver comb with moonstones (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Medium magic item. 1 Medium magic item.
Halimath Iathrana, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear flannel. He has moderate length golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is frequently practicing swordplay.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep
Ideals: Athletic. Flaws: Disease, Insomniac. Bonds: Attractive, Military. Occupation: Tailor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 14)
Armor Class 11
Hit Points 65 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 6000 gp. Jeweled gold crown (2000 gp). Jeweled anklet (1000 gp). Silver comb with moonstones (100 gp). Brass mug with jade inlays (100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Silver comb with moonstones (100 gp). Gold music box (1000 gp). Brass mug with jade inlays (100 gp). Solid gold idol (1100 gp). Jeweled anklet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naeris Amastacia, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a blue costume with the symbols of his god on his torso. His long chestnut hair reaches down to his waist. He wears crescent spectacles with a black brim.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great joy in being the best Sailor in town.
History: Naeris was born the youngest of three triplets. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He struck the Sailor job and began his own company from there.
Motivation: He wants nothing more than to rejoin the army; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Shy. Bonds: Job, Family, Military. Occupation: Sailor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 22 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 800 gp.
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