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NPC Generator

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Advanced [show]


Beiro Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tattered old clothes. His head has been shaved. His eyes are amber and he is always smoking a pipe.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Sold as a small child to a necromancer, Beiro was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with vampirism at a very young age, Beiro has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by drow. Beiro was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: A deep hatred of drow; and many drow want him driven away

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Enemies, Mentor. Occupation: Baker

Voice: Rolls R's

Attributes [hide]

Beiro Mellerelel, Male Elf Sorcerer 12
Medium (5'3") Elf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 17 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 8 (-1)11 (+0) 18 (+4)17 (+3)
Skills Medicine +8, Survival +8
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 400 pp. Golden yellow topaz (200 gp). Alexandrite (200 gp). Zircon (30 gp). Blue diamond (8000 gp). Rock crystal (30 gp). Aquamarine (200 gp). Aquamarine (200 gp). Onyx (30 gp). Smoky quartz (30 gp). Peridot (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arannis Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of hand crossbows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His blonde hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Arannis was raised in a hard working conservative environment. His childhood dream was to be a Scribe, but he was a colossal failure. He tends to his Engraver job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he desires power and/or immortality

Ideals: Fighting, Optimist. Bonds: Rich, Adventurer, Job. Occupation: Engraver

Voice: Breathy voice

Attributes [hide]

Arannis Ofandrus, Male Elf Sorcerer 7
Medium (4'10") Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)12 (+1) 9 (-1)13 (+1)
Skills Intimidation +4, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 90 pp. Sapphire pendant on gold chain (2500 gp). Gold dragon comb with red garnet eye (500 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Gold and topaz bottle stopper cork (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a grey cloak and cross-gartered brown stockings. He has a silver handlebar mustache and slicked back silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Overbrimming with self-confidence, Aramil isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. As long as the job gets done he does not care how it got done.

History: He was born at the edge of vast desert. His mother took him hunting and taught him how to get in the mind of other creatures. He hasn't been sleeping well lately.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Professionalism. Flaws: Insomniac. Bonds: Immigrant, Nature. Occupation: Courier

Voice: Excited and jittery

Attributes [hide]

Aramil Iranapha, Male Elf Sorcerer 7
Medium (4'8") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 11 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)13 (+1) 12 (+1)13 (+1)
Skills Intimidation +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: Just what you see.


Social Check DCs


Erevan Berevan, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, but even with his fine clothing he looks run-down. He wears a deerstalker hat to cover his moderate length black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with finding treasure.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Flaws: Ugly, Insomniac, Shy. Bonds: Adventurer, Military. Occupation: Masseuse

Voice: Speaks with squeezed throat

Attributes [hide]

Erevan Berevan, Male Elf Sorcerer 12
Medium (4'11") Elf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 81 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)14 (+2) 12 (+1)15 (+2)
Skills Intimidation +6, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Aquan
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 2000 gp. Deep blue spinel (900 gp). Pink pearl (100 gp). Jasper (70 gp). Tourmaline (100 gp).


Social Check DCs


Tharivol Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. He wears a colorful flower in his blonde hair. He has blue eyes and a grey hat with a yellow feather.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: Regain custody of his son; and he has a rivalry with the church that dominates his actions

Ideals: Athletic. Bonds: Attractive, Religious, Adventurer, Family. Occupation: Mason

Voice: Irish accent

Attributes [hide]

Tharivol Selevarun, Male Elf Sorcerer 6
Medium (4'10") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)14 (+2) 17 (+3)11 (+0)
Skills Animal Handling +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 500 gp.


Social Check DCs

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