Uthemar Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of rapiers on his belt, each one with a ruby on the hilt. His hair is short and white. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was raised in a desert tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Roofer work with an outfit from a few towns over. Roofer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Roofer job now, and dutifully fulfills any obligations he has.
Motivation: To be a Tanner again; and wants to open a new tavern
Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, Job, Nature. Occupation: Roofer
Voice: Can't modulate volume
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 28 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 |
Possessions: 1700 gp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Brass mug with jade inlays (400 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). A roughly beaten golden orb (30 gp).
Thamior Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and is well dressed, constantly wearing a blue suit, black shirt, and white tie. He has a golden handlebar mustache and slicked back golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was raised in a white middle class family as the only child. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and he is content
Ideals: Athletic. Flaws: Insane, Antagonistic, Impulsive, Mundane. Occupation: Carter
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 39 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Gnome
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 800 gp. Zircon (80 gp). Jasper (80 gp). Carnelian (80 gp). 1 Minor magic item. 1 Minor magic item.
Soveliss Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is well dressed, but even with his fine clothing he looks run-down. He has done his best to style his silver hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to loving parents in a slum to the north. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Nothing but the best is good enough for him; and wants to work out more often
Ideals: Athletic, Impeccable. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Fortune-teller
Voice: Pronounces O like U
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 28 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Druidic
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 9000 sp. Onyx (30 gp). Chalcedony (30 gp). Moss agate (4 gp). Jet (110 gp). Rock crystal (30 gp). Jasper (30 gp). Onyx (30 gp).
Mindartis Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He typically wears pastel cloth garments or leather armor. His chestnut hair is smooth and relatively long. He tend to wears goggles to shield his eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born in the south his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He used his abilities to travel the world and help people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Poor. Occupation: Mayor
Voice: Excited and jittery
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 3 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 7 (-2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Terran
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 60 pp. Hematite (14 gp). 1 Minor magic item.
Arannis Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This man wears many layers of old clothing at all times, and sports empty pouches on his belt. His chestnut hair is cut short with large spiked bangs in the front. He has gray eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a ruthless business man, a trait he acquired from his mother.
History: Arannis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was granted necromantic powers by his dying brother.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new masseuse responsibilities is difficult
Ideals: Athletic, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Masseuse
Voice: Russian accent
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 29 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 |
Possessions: 50000 cp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

