Eiravel Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: 4'10" and lanky with angular features, he is an attractive figure. He wears a yellow shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He keeps his long auburn hair kept up in a rat tail. He has blue eyes and a yellow hat with a white feather.
Personality: Eiravel hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born in the east, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Elves in the east were limited. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Immigrant, Adventurer. Occupation: Laborer
Voice: Creaky witch voice
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 9 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 6 (-2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: Aquamarine (700 gp). 1 Minor magic item. 1 Minor magic item.
Fivin Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears baggy yellow pantaloons and a pastel scarf. He wears his black hair up. His fair skin shows little sign of his aristocratic breeding.
Personality: This man loves writing and to teach people writing more than just about anything. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He has had some formal writing training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by orcs. Fivin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: A deep hatred of orcs.
Ideals: Artistic, Opinionated. Bonds: Attractive, Religious, Enemies. Occupation: Ploughman
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 25 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 160 pp. Moonstone (40 gp). Deep blue spinel (1400 gp). 1 Minor magic item.
Immeral Hanali, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He is physically well-built. He wears his brown hair down. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is afraid of women and trembles around them
History: Immeral was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Immeral abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Flaws: Addict, Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Carter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 64 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Zircon (20 gp). Amber (140 gp). Black pearl (600 gp). Black opal (900 gp). Deep green spinel (140 gp). Jet (140 gp). Moss agate (6 gp). Jade (140 gp). Aquamarine (600 gp). Fire opal (900 gp). Bloodstone (20 gp). 1 Medium magic item.
Thamior Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He wears an entirely grey suit with black socks and a vest with buckled shoes, and carries maces. His hair is brown, silky, and of moderate length. His face is covered beneath a completely black helmet.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Thamior studied abroad. After coming to the age of reason, Thamior took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thamior fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with his absent father.
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Bather
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 26 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Druidic, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Riardon Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and violet, and wears rings and necklaces with large, colorful gems. He is bristling with hidden weapons, mostly kukris and hammers. He keeps his silver hair in a pixie cut. He has blue eyes and a blue hat with a violet feather.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Riardon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Riardon. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He wants revenge against dire rats; and he has comitted a past crime that haunts him to this day
Flaws: Antagonistic, Fearful. Bonds: Rich, Criminal record, Religious, Enemies. Occupation: Server
Voice: Raspy
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 32 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 300 gp.
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