Tharivol Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears tattered old clothes, and is pretty ugly. He is bald on top and has large white tufts of hair around his ears. His eyes are gray and beady.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Tharivol lived on a farm with his father, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Tharivol took refuge in the large cave and found the beat up glaive and armor he uses now. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother
Ideals: Joker. Flaws: Ugly. Bonds: In love, Family, Nature. Occupation: Roofer
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 29 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 400 gp.
Aerdeth Rothenel, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears light armors faded through time and improper care. He wears his chestnut hair up. His eyes are amber.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is skeptical of what others tell him and is slow to trust.
History: Sold as a small child to a brothel owner, Aerdeth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Flaws: Antagonistic, Shy, Insane. Bonds: Mentor. Occupation: Scribe
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 49 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1400 gp. Tourmaline (130 gp). Tiger eye turquoise (15 gp). Malachite (15 gp). Emerald (700 gp). 1 Minor magic item.
Lamlis Liadon, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a tan cloak and cross-gartered brown stockings. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. This blue eyed westerner is not easily forgotten.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 12 years.
Motivation: Further expansion of business; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Shy, Fearful. Bonds: Rich, Job. Occupation: Armorer
Voice: Irish accent
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 30 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item.
Varis Nailo, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he dresses well, typically a more casual-formal manner. His auburn hair is cut short. This hazel eyed southerner is not easily forgotten.
Personality: He is fixated on the number 31. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Varis was born the youngest of three triplets. Varis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Varis decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was always very intelligent and has formed a secret society of specialists.
Motivation: Find a way to reverse the transformation of his sister.
Flaws: Insane, Secretive. Bonds: Attractive, Family, Criminal record. Occupation: Masseuse
Voice: American accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 25 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 19 (+4) | 11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Infernal, Undercommon
Attacks Melee +7 / 3d4+4, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 700 gp. Lapis lazuli (8 gp). Azurite (8 gp). Golden yellow topaz (700 gp). Aquamarine (700 gp). Rhodochrosite (8 gp). Silver pearl (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Immeral Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a robe, a symbol of the four houses of cards around his neck, and a flail on his belt. His golden hair is smooth and relatively long. His green eyes dart from person to person.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He dropped out of school before completing his studies. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Immeral fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is content.
Ideals: Fighting, Athletic, Joker, Logical. Flaws: Mundane. Occupation: Courier
Voice: Relaxed voice
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 16 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 90000 cp. An abacus with copper, silver and gold markers (90 gp). Large well-done wool tapestry (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp).
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Their contribution stands as a beacon of hope for all adventurers!