Ivellios Iranapha, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears long strands of jet and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He will rave to anyone who will listen. He cannot resist a sob story and will often dote over anyone who has one.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is content; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Ugly, Insane, Mundane. Bonds: Rich. Occupation: Beggar
Voice: Stutters
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Goblin
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Traki Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, marred by chocolates. His chestnut hair has been sun bleached extensively. His brown eyes dart from person to person to random spaces in the air.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: The child of a Marshal, who enjoyed hunting, Traki was taken on many hunting expeditions. Traki abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Rich, Nature. Occupation: Miner
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 37 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 19 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Orc, Celestial, Draconic
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 2000 gp. Golden pearl (100 gp). Red spinel (100 gp). Black pearl (1600 gp). Eye agate (14 gp).
Suhnae Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he has the majority of his body covered in plate. With bright black hair and a scraggly beard. This brown eyed northerner is not easily forgotten.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Suhnae grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently gotten a pet goose that steals things from people.
Motivation: Obtaining odd cultural Elven artifacts is his passion.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Weaver
Voice: Low range voice
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 25 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 12 (+1) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 800 gp. 1 Masterwork Common Melee.
Hadarai Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He wears a red coat over a blue low-cut shirt, and a top hat upon his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a small bristly mustache and wavy silver hair. He wears a mask on his face.
Personality: He is very quiet and rarely speaks above a whisper. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Sold as a small child to a necromancer, Hadarai was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Joker. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Painter
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 25 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rael Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He has a large white mantle and cape that has been intricately interwoven into his grey robe. He carries a battered quarterstaff and tarnished ceremonial dagger as well. He wears a wide-brimmed hat to cover his moderate length golden hair. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: Rael was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He has had some formal poetry training, and achieved minor success. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Tanner and was forced into it by his family; and find a way to reverse the transformation of his brother
Ideals: Fighting, Passionate, Artistic. Bonds: Family, Poor. Occupation: Tanner
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 21 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Giant
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
