Dreali Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He wears a violet armored body suit, with a simple green line shooting up and back down. His skin is fair and his fingers are delicate and long. He has wavy chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Flattery will make him almost putty in your hands.
History: Born in the west to a Sage, Dreali learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 3 years.
Motivation: His religion dominates his actions.
Flaws: Insane, Selfish. Bonds: Job, Religious. Occupation: Sage
Voice: Irish accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 41 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Undercommon, Aquan, Halfling
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 2000 gp. Peridot (80 gp). Peridot (80 gp). Blue quartz (7 gp). Pink pearl (150 gp).
Erdan Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He is bristling with hidden weapons, mostly halberds and ceremonial daggers. His brown hair is kept up in a ponytail inside a feathered hat. He is baby faced.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a criminal king-pin and mafia family He made a point of taking high paying jobs and getting most of it up front. Being a Glassblower kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Flaws: Antagonistic. Bonds: Attractive, Criminal record, Adventurer, Religious. Occupation: Glassblower
Voice: Rolls R's
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 13 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 50 pp. Black star sapphire (700 gp). Azurite (13 gp). 1 Minor magic item.
Aelar Horineth, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'5". He prefers to wear flannel. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He comes from a rich eastern family. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.
Motivation: Find a way to reverse the transformation of his brother; and money/treasure
Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Actor
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 14)
Armor Class 13
Hit Points 72 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 1000 gp. Pink pearl (80 gp). Banded agate (14 gp). Malachite (14 gp). Banded agate (14 gp). Fiery yellow corundum (1200 gp). Silver pearl (80 gp). Violet garnet (1600 gp). Golden yellow topaz (1600 gp). Aquamarine (1600 gp). Bloodstone (40 gp). Alexandrite (1600 gp). Golden pearl (80 gp). Chrysoprase (40 gp).
Lamlis Hanali, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He wears a wide-brimmed hat to hide his balding. He has a dull look in his amber eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to loving parents in a slum to the south. His father was a soldier and died while he was still young. Lamlis was left his father's suit of armor and trained in its use and care. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day
Ideals: Persistence, Justice. Bonds: Criminal record, Poor, Military. Occupation: Dilettante
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Druidic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 50000 cp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Jeweled anklet (1000 gp). Brass mug with jade inlays (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp).
Naeris Netyoive, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'8" and wears dark leathers with embroidery. He is bald on top and has large brown tufts of hair around his ears. His eyes are hazel and beady.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Naeris is combative with any and all who dare try his patience in the slightest.
History: His father raised him in a mountain cabin. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his sister recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother
Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Nature, Family. Occupation: Locksmith
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 6)
Armor Class 15
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 12 (+1) | 11 (+0) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 1000 gp. Banded agate (7 gp). Obsidian (7 gp). Brown-green garnet (120 gp).
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Their contribution stands as a beacon of hope for all adventurers!