Caeldrim Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: This western man is dressed in a clean brown cloak covering his clean studded leather. His clothes are grease stained in places. His hair is long and blonde with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Caeldrim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He misses his home and complains about the freezing weather, even in summer.
History: Born in a small village he learned the ways of the warrior from his mother. As a young adult he joined a group advocating for an improvement in Elven conditions. He moves from town to town, unable to find a place to settle.
Motivation: Elven compassion; and a strong sense of loyalty to elven people
Ideals: Impeccable, Fighting. Flaws: Racist. Bonds: Poor, Immigrant. Occupation: Butcher
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 7 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 7 (-2) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Ignan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Traki Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is lengthy and is close to two feet long. He wears large thick round spectacles.
Personality: He has always had a great fascination with Elven culture. He misses his home and complains about the freezing weather, even in summer.
History: He was raised in a island tribe. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He was granted necromantic powers by his dying brother.
Motivation: He has a crush on the local Carpenter; and he's attracted to the pc
Ideals: Gifted. Flaws: Racist. Bonds: Immigrant, Nature, Has a crush. Occupation: Bellfounder
Voice: Russian accent
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 17 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 10 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 2000 gp. Jeweled gold crown (8000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Black velvet mask with numerous citrines (70 gp). A roughly beaten golden orb (70 gp). Solid gold idol (300 gp). An abacus with copper, silver and gold markers (70 gp). Gold and topaz bottle stopper cork (1700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Solid gold idol (300 gp).
Arannis Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his shortbow. His hair is greying and his face has many wrinkles. His face is scarred and worn.
Personality: Arannis speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Arannis was born the youngest of three triplets. He worked as a nervous Merchant and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new merchant responsibilities is difficult
Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Family. Occupation: Merchant
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 11 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 90000 cp. Chrysoberyl (150 gp). Amethyst (150 gp). Hematite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rael Othronus, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has wavy white hair. He is very pretty but has cold, dead eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Rael was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Ploughman for the past few years.
Motivation: To reunite with his old friends; and obtaining odd cultural elven artifacts is his passion
Flaws: Shy. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Ploughman
Voice: Pronounces O like U
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 14)
Armor Class 12
Hit Points 51 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 12 (+1) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +9 / 4d6+4, Ranged +7 / 4d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. Violet garnet (1300 gp). Violet garnet (1300 gp). Moss agate (8 gp). Blue sapphire (1000 gp). Golden yellow topaz (1300 gp). Deep green spinel (150 gp). Violet garnet (1300 gp). Coral (150 gp). Violet garnet (1300 gp). Jet (150 gp). Rich purple corundum (1000 gp). Rock crystal (20 gp). Silver pearl (150 gp). Black star sapphire (1000 gp). Blue sapphire (1000 gp). 1 Minor magic item.
Dayereth Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a perfectly clean shirt and pair of pants. He wears his golden hair down. He has a tattooed face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the west, but his parents moved at a very young age to the north. He dropped out of school before completing his studies. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He feels threatened by others; and to share knowledge with the world
Ideals: Joker, Logical. Flaws: Secretive, Fearful. Bonds: Attractive, Immigrant. Occupation: Healer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 9)
Armor Class 14
Hit Points 33 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 9 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1200 gp. Embroidered silk and velvet mantle with numerous moonstones (2400 gp).
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