Theren Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his brown hair in a pixie cut. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a very good compulsive liar and kleptomaniac.
History: He was born at the edge of vast desert. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He used his abilities to trick people and travel the world for free.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Cynical. Bonds: Poor, Criminal record, Nature, Adventurer. Occupation: Marshal
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 42 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Aquan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 12000 sp. Old masterpiece painting (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Peren Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses like a well dressed Mayor does. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is almost excessively polite to everyone, even when angry. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in a small island village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Mayor.
Motivation: Wants to open a new tavern; and balancing his hectic life and new mayor responsibilities is difficult
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Mayor
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 8 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 800 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Naeris Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears bulky black painted plate armor. He is an epitome of beauty. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Stoic and calm, he prefers to meditate than take action. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Born to a poor family in the city he treasured whatever gifts he got. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Healer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable; and seeks redemption
Ideals: Disciplined. Flaws: Insomniac. Bonds: Attractive, Criminal record, Poor. Occupation: Healer
Voice: Creaky witch voice
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 14 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 3000 sp. Carnelian (60 gp). Aquamarine (1600 gp). 1 Minor magic item. 1 Minor magic item.
Immeral Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'0" and wears a robe, a symbol of the sun god around his neck, and a nunchaku on his belt. His right leg appears badly burned and disfigured. He wears his red hair up in a very large beehive style do. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also is a firm believer in the manly ideal.
History: Immeral was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Immeral fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Sensitive, Impulsive. Bonds: Attractive. Occupation: Shipwright
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 20 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 600 gp. White pearl (110 gp). Moonstone (80 gp). 1 Minor magic item.
Tharivol Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He wears brown trousers with white and green striped suspenders. He wears various colorful collared shirts. He carries a battered shield and tarnished halberd as well. He wears his hair in dreadlocks. This green eyed southerner is not easily forgotten.
Personality: He is calm most of the time but flees social interaction. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He worked as a nervous Roofer and found it very stressful. He ran away from his former home and has been making his living as a Roofer for the past few years.
Motivation: His religion dominates his actions; and further expansion of business
Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Religious, Job. Occupation: Roofer
Voice: Squeaky
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 15 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 120 pp.
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Their contribution stands as a beacon of hope for all adventurers!
