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NPC Generator

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Advanced [show]


Laucian Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is lengthy and is close to two feet long. He has a dull look in his amber eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He takes great joy in being the best Gardener in town.

History: Laucian was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a Gardener soon after.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Cynical. Bonds: Poor, Job, Nature. Occupation: Gardener

Voice: Australian accent

Attributes [hide]

Laucian Xiloscient, Male Elf Sorcerer 8
Medium (4'8") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 15 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)11 (+0) 13 (+1)10 (+0)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 800 gp. Rose (40 gp). Alexandrite (1000 gp). 1 Minor magic item.


Social Check DCs


Lamlis Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. His brown hair is slicked back into a classic pompadour. His eyes are a pleasant hazel.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Animals are drawn to him, and he is able to talk to them.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Lamlis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lamlis. He now spends his time doing works of charity.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Gifted, Philantrophist, Impeccable. Bonds: Rich, Criminal record. Occupation: Knight

Voice: Whispers

Attributes [hide]

Lamlis Ostoroth, Male Elf Sorcerer 7
Medium (5'5") Elf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 16 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)8 (-1) 18 (+4)16 (+3)
Skills Arcana +2, Intimidation +6
Senses Passive Perception 14
Languages Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item.


Social Check DCs


Varis Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 4'7". He wears baggy tan pantaloons and a black scarf, and his gloved hand is found clutching a monstrous two handed axe. He wears a colorful flower in his black hair. His brown eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Varis studied abroad. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Varis took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Joker, Gifted. Bonds: Attractive, Nature, Adventurer. Occupation: Sailor

Voice: Can't modulate volume

Attributes [hide]

Varis Ilphelkiir, Male Elf Sorcerer 9
Medium (4'7") Elf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 32 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)15 (+2) 11 (+0)16 (+3)
Skills Nature +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Halfling
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666640

Possessions: 1400 gp. Freshwater pearl (5 gp).


Social Check DCs


Dayereth Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear. He is portly but not overly obese. He keeps his brown hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Dayereth was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: He has a rivalry with the Church that dominates his actions; and nothing but the best is good enough for him

Ideals: Impeccable, Fighting. Bonds: Job, Adventurer, Religious. Occupation: Tanner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dayereth Siannodel, Male Elf Sorcerer 6
Medium (5'0") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 5 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)18 (+4) 16 (+3)13 (+1)
Skills Animal Handling +6, Athletics +3
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Druidic, Aquan, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15665300000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Berrian Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. With a patchy silver beard and wild silver hair. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a big fan of imagination and believes people should spend more time reading and writing.

History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Berrian took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Money/treasure; and he is greedy

Ideals: Joker, Logical, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Map Maker

Voice: Speaks like tongue is numb

Attributes [hide]

Berrian Ariessus, Male Elf Sorcerer 6
Medium (5'1") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Nature +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 100 pp.


Social Check DCs

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