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NPC Generator

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Advanced [show]


Uthemar Firahel, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems. His golden hair is singed and shortened. He has a tattooed face.

Personality: He is calm most of the time but flees social interaction. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Sold as a small child to a necromancer, Uthemar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly, Shy, Insane. Bonds: Rich, Mentor. Occupation: Banker

Voice: Loud with bravado

Attributes [hide]

Uthemar Firahel, Male Elf Sorcerer 12
Medium (4'11") Elf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 58 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)15 (+2) 16 (+3)15 (+2)
Skills Arcana +6, Nature +6
Senses Passive Perception 13
Languages Common, Elven, Auran, Draconic
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666665

Possessions: 1000 gp. Hematite (11 gp). Rose (50 gp). Bloodstone (50 gp). Blue star sapphire (500 gp). Blue quartz (11 gp). Hematite (11 gp).


Social Check DCs


Arannis Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He is physically well-built. With a patchy white beard and wild white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Arannis is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born the only child of a wealthy merchant. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Courier kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He's repulsed by the PC; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Extrovert, Entrepeneur. Flaws: Antagonistic. Bonds: Mentor, Criminal record. Occupation: Courier

Voice: Low range voice

Attributes [hide]

Arannis Galanodel, Male Elf Sorcerer 10
Medium (5'2") Elf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 23 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)15 (+2) 9 (-1)14 (+2)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Aquan
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666653

Possessions: 1800 gp. A delicate silver chain set with a tourmaline (70 gp). 1 Minor magic item.


Social Check DCs


Thamior Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is thinning but still full. He has a tattooed face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Thamior enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He's also a talented Tailor, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and he's looking for his big break

Ideals: Gifted. Flaws: Antagonistic, Hedonist. Bonds: Job, Adventurer. Occupation: Banker

Voice: Speaks in third person

Attributes [hide]

Thamior Ofandrus, Male Elf Sorcerer 11
Medium (4'10") Elf, Lawful Evil (CR 11)
Armor Class 14
Hit Points 39 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)19 (+4) 12 (+1)11 (+0) 12 (+1)10 (+0)
Skills Stealth +8, Survival +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 3d8+4, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 2500 gp. Bloodstone (80 gp). Blue star sapphire (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Firahel, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears blue painted combat armor at almost all times. He has shaved his head bald. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is overprotective of those who hire his services. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Aramil was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home.

Ideals: Philantrophist. Bonds: Attractive, Guardian. Occupation: Actor

Voice: Jamaican accent

Attributes [hide]

Aramil Firahel, Male Elf Sorcerer 11
Medium (5'3") Elf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 37 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)13 (+1) 16 (+3)14 (+2)
Skills Animal Handling +7, Arcana +5
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 2400 gp. Blue quartz (9 gp). Azurite (9 gp). Alexandrite (1200 gp). Rose (50 gp). Chrysoberyl (100 gp). Pink pearl (100 gp). Tiger eye turquoise (9 gp). Smoky quartz (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naill Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in a clean tan cloak covering his clean studded leather, and a wedding ring on his left hand. His feathered hat is riddled with cuts and holes. His fierce green eyes like to dwell on things.

Personality: He is mildly Elf supremacist, though he does not identify as such. A true patriot, Naill would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Naill was left his father's suit of armor and trained in its use and care. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Racist. Bonds: In love, Military, Religious. Occupation: Soapmaker

Voice: Speaks with lips pursed

Attributes [hide]

Naill Ostoroth, Male Elf Sorcerer 8
Medium (4'9") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 40 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)8 (-1) 14 (+2)11 (+0)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp.


Social Check DCs

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