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NPC Generator

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Advanced [show]


Aust Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his ceremonial dagger. He has relatively light skin and is very physically imposing due to his abundance of muscles. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is overprotective of those who hire his services. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Insane. Bonds: Guardian, Military. Occupation: Courier

Voice: Stutters

Attributes [hide]

Aust Wasanthi, Male Elf Sorcerer 11
Medium (4'9") Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 43 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)9 (-1) 13 (+1)13 (+1)
Skills Athletics +4, Investigation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1600 gp. A miniature golden chest with tiny emeralds lining the top (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item.


Social Check DCs


Berrian Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He usually wears his tan robe and has his greataxe always slung over his shoulder. His blonde hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Entrepeneur, Gifted. Flaws: Ugly, Antagonistic. Occupation: Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Berrian Dalanthan, Male Elf Sorcerer 6
Medium (4'10") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 10 (+0)9 (-1)
Skills Arcana +4, Deception +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 1 Minor magic item.


Social Check DCs


Aramil Floshem, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With bright chestnut hair and a scraggly beard. He has green eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His father raised him in a mountain cabin. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Aramil and his spouse have recently divorced.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Nature. Occupation: Junk Dealer

Voice: Loud with bravado

Attributes [hide]

Aramil Floshem, Male Elf Sorcerer 10
Medium (4'7") Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 31 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)14 (+2) 9 (-1)17 (+3)
Skills Persuasion +7, Religion +6
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Giant
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: 700 gp. Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Cloth of gold vestments (110 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamior Aloro, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a white vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his white boots flare out at the collars. His hair is greying and his face has many wrinkles. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: A deeply religious man he believes everything happens for a reason. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: Someone believes him a fraud; and wants to work out more often

Ideals: Athletic. Flaws: Ugly. Bonds: Religious, Adventurer, Enemies. Occupation: Miner

Voice: Scratchy, weak

Attributes [hide]

Thamior Aloro, Male Elf Sorcerer 7
Medium (5'1") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)9 (-1) 14 (+2)14 (+2)
Skills History +2, Intimidation +5
Senses Passive Perception 12
Languages Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 7000 sp.


Social Check DCs


Beiro Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'1" and is generally well dressed albeit a few years behind the times. His right leg appears badly burned and disfigured. With a patchy black beard and wild black hair. His eyes are a pleasant blue.

Personality: This man loves singing and to teach people singing more than just about anything. He is skeptical of what others tell him and is slow to trust.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He moved from fad to fad and when he turned 15 he discovered singing. He's since become an addict/alcoholic.

Motivation: He has a rivalry with the Church that dominates his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Ruler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Beiro Xiloscient, Male Elf Sorcerer 12
Medium (5'1") Elf, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 20 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 8 (-1)13 (+1) 14 (+2)14 (+2)
Skills Insight +6, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +8 / 3d10+4, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 200 pp. Rock crystal (20 gp). White pearl (140 gp). Tourmaline (140 gp). Alexandrite (900 gp). Amethyst (140 gp).


Social Check DCs

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