Azaki Iranapha, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears white leather gloves, a white jacket, and tight pants. His small hat is riddled with cuts and holes. His fierce green eyes like to dwell on things.
Personality: He is a Mayor first and foremost. He believes firmly that knowledge should be universal. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: He is terrified, and will act out of fear; and wants to open a new tavern
Flaws: Ugly, Fearful. Bonds: Poor, Job, Military. Occupation: Mayor
Voice: Can't modulate volume
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 18 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 10 (+0) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Halfling, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 3000 sp. Alexandrite (900 gp). Blue quartz (8 gp). Lapis lazuli (8 gp). Smoky quartz (70 gp). 1 Minor magic item.
Laucian Fasharash, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears clothing that is held on in multiple layers but all of it is in poor condition. His head has been shaved. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He snorts whenever he laughs or is feeling confident. He is a very good compulsive liar and kleptomaniac.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. As a young adult he joined a group advocating for an improvement in Elven conditions. Recently he has begun working with bootleggers and crooks.
Motivation: A rival would like him out of the picture; and he has decided he is irredeemable
Flaws: Ugly, Racist. Bonds: Poor, Criminal record, Slave. Occupation: Laborer
Voice: Loud with bravado
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 24 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 8 (-1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 60 pp. Large well-done wool tapestry (400 gp). Silver chalice with lapis lazuli gems (140 gp). A roughly beaten golden orb (140 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item.
Nim Aloro, Male Elf [Permalink]
Personal [hide]
Description: 5'5" and muscular, this eastern man wears a simple red robe with brown stripes complete with hood. He wears a Stetson hat to hide his balding. His fierce amber eyes like to dwell on things.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Nim was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Nim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Poor, Adventurer. Occupation: Priest
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 27 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 18000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adran Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. He is bald on top and has large red tufts of hair around his ears. He wears an eyepatch.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is lazy and tries to find solutions quickly.
History: Born to a pair of adventurers, Adran grew up listening to his mother's many stories. When Adran reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Flaws: Ugly, Shy, Lazy. Bonds: Adventurer, Military. Occupation: Roofer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 12 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 900 gp.
Heian Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: 5'4" and muscular, this southern man is wearing colorful clothing, dressed as a Locksmith. His black hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Animals are drawn to him, and he is able to talk to them.
History: Heian was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Locksmith
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 40 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Orc, Goblin, Infernal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 90 pp. Chalcedony (40 gp). Onyx (40 gp). Amethyst (100 gp). Rhodochrosite (16 gp). Obsidian (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
