Lamlis Eathalena, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is still thick. His hazel eyes are slightly larger than normal.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in the north, but his parents moved at a very young age to the east. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the north, certain he would find work there.
Motivation: To settle down with his crush; and he has a crush on the local fortune-teller
Ideals: Opinionated. Flaws: Antagonistic, Ugly. Bonds: Immigrant, Has a crush. Occupation: Fisher
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 49 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Infernal, Terran
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 2000 gp. Banded agate (15 gp). Golden yellow topaz (500 gp). Aquamarine (500 gp). Chrysoberyl (150 gp). Alexandrite (500 gp). Lapis lazuli (15 gp). Azurite (15 gp). Aquamarine (500 gp). Golden pearl (150 gp). Smoky quartz (50 gp). Alexandrite (500 gp). Golden yellow topaz (500 gp). Jacinth (6000 gp). Fiery yellow corundum (900 gp). Black star sapphire (900 gp). Zircon (50 gp). 1 Medium magic item.
Korfel Lathalas, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'5". He wears tattered old clothes, and his gloved hand is found clutching a scythe. His black hair is matted, messy, and big. His amber eyes have a joyful gleam in them most of the time.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is an amazing painter.
History: From birth he was tutored by a cruel and relentless mentor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Mentor, Criminal record. Occupation: Crown-heir
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 19 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 8 (-1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Druidic
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 100 pp. Black pearl (1500 gp). Onyx (20 gp). Deep blue spinel (1500 gp). Malachite (6 gp). Deep green spinel (130 gp). Smoky quartz (20 gp). Smoky quartz (20 gp). Sard (20 gp).
Azaki Amakiir, Male Elf [Permalink]
Personal [hide]
Description: Standing 4'11", this man sports black clothing, slightly heavier than average wear. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes peer out from beneath his broad black hat.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. There was a wharf not far from home where he often wandered off to fish. He now spends his time doing works of charity.
Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Philantrophist. Flaws: Depressed, Mundane. Bonds: Nature, Criminal record. Occupation: Dyer
Voice: Relaxed voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 24 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 10 (+0) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Terran, Undercommon, Aquan
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 240 pp. 1 Minor magic item. 1 Minor magic item.
Theriatis Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears just a brown suit. He sports a flattop hair cut. His face is scarred and worn.
Personality: He is a Fisher first and foremost. He believes firmly that knowledge should be universal. The war was a terrible time for him, and Theriatis does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born in the west, but his parents moved at a very young age to the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Fisher for the past few years.
Motivation: He feels kind of lost in life.
Flaws: Ugly, Depressed. Bonds: Job, Military, Immigrant. Occupation: Fisher
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 9)
Armor Class 10
Hit Points 10 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Terran
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 1400 gp. Aquamarine (1600 gp). Peridot (30 gp). Fiery yellow corundum (1400 gp). Iolite (30 gp). Tiger eye turquoise (8 gp). Rhodochrosite (8 gp). Carnelian (30 gp). Amethyst (150 gp).
Immeral Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears suspenders and green workpants. His shirt is white, and he wears a heavy green leather apron most of the time. His silver hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: Calm and collected, he is a well trained Fortune-teller. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born at the edge of vast forest. He worked as a nervous Fortune-teller and found it very stressful. He struck the Fortune-teller job and began his own company from there.
Motivation: He is wracked by social anxiety; and wants to open a new tavern
Flaws: Fearful. Bonds: Attractive, Job, Criminal record, Nature. Occupation: Fortune-teller
Voice: Russian accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 16)
Armor Class 13
Hit Points 43 (16d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 18
Languages Common, Elven, Infernal
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 12000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Carved bone or ivory statuette (30 gp). Gold music box (1000 gp). Large well-done wool tapestry (300 gp). A necklace of small pink pearls (1000 gp). An abacus with copper, silver and gold markers (120 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp).
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Their contribution stands as a beacon of hope for all adventurers!

