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NPC Generator

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Advanced [show]


Soveliss Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He prefers to wear black pants and tee shirts. Beneath his clothing is a huge mess of scar tissue. He wears his white hair up. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is witty, but his monotone delivery comes off as unnerving When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved out west to avoid the crime he committed. Being a Carpenter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption.

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Slave, Criminal record. Occupation: Carpenter

Voice: Eastern European accent

Attributes [hide]

Soveliss Caphaxath, Male Elf Sorcerer 7
Medium (5'0") Elf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)13 (+1) 10 (+0)15 (+2)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 4000 sp. Blue diamond (2000 gp). Lapis lazuli (5 gp).


Social Check DCs


Naal Withrethin, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is constantly adorned with expensive silk clothing, often dyed in bright tan and red, and wears rings and necklaces with large, colorful gems. His long white hair is drawn into a two foot long braid. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Energy wise he seems alert and responsive.

History: Naal lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Server. By chance he met his brother recently and the two have been together since.

Motivation: Wants to raise his children well.

Ideals: Athletic, Joker, Professionalism. Bonds: Rich, Family, Job. Occupation: Server

Voice: High pitched, excited

Attributes [hide]

Naal Withrethin, Male Elf Sorcerer 9
Medium (5'1") Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 13 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)9 (-1) 13 (+1)13 (+1)
Skills Investigation +2, Stealth +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1300 gp. 1 Minor magic item.


Social Check DCs


Halimath Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with his god.

History: He was born into a rich family. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Joker. Bonds: Attractive, Religious, Rich, Adventurer. Occupation: Cartwright

Voice: Draws out vowels

Attributes [hide]

Halimath Ofandrus, Male Elf Sorcerer 12
Medium (4'10") Elf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 30 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 10 (+0)10 (+0) 13 (+1)13 (+1)
Skills Insight +5, Religion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 100 pp. Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Large well-done wool tapestry (100 gp). A necklace of small pink pearls (5000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). 1 Minor magic item.


Social Check DCs


Laucian Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is greying and his face has many wrinkles. His violet eyes dart from person to person.

Personality: He speaks before he thinks and is too direct. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Laucian was born the youngest of three triplets. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and he is terrified, and will act out of fear

Ideals: Joker. Flaws: Impulsive, Fearful. Bonds: Poor, Family. Occupation: Junk Dealer

Voice: Australian accent

Attributes [hide]

Laucian Sylvaranth, Male Elf Sorcerer 6
Medium (5'0") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)11 (+0) 12 (+1)16 (+3)
Skills Animal Handling +4, Deception +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Aramil Firahel, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His Stetson hat is riddled with cuts and holes. His eyes are brown and he is always smoking a pipe.

Personality: Always inclined to offer people food he seems plenty friendly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gifted from a young age, Aramil studied abroad. Aramil was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Aramil decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: Doesn't want to be a Assassin and was forced into it by his family; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Assassin

Voice: Speaks with squeezed throat

Attributes [hide]

Aramil Firahel, Male Elf Sorcerer 7
Medium (4'10") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills Deception +5, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Orc, Ignan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 40000 cp. Golden pearl (120 gp). Brown-green garnet (120 gp). Deep blue spinel (1500 gp). 1 Minor magic item.


Social Check DCs

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