Thervan Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'2". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and his gloved hand is found clutching a kukri. He has a small bristly mustache and wavy auburn hair. His eyes are amber and he is always smoking a pipe.
Personality: He dislikes all the random violence that takes place in the north. He is a logical person and will generally grow upset if things defy logic and science.
History: Thervan lived on a farm with his mother, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Pacifist, Logical. Bonds: Rich, Family, Adventurer. Occupation: Armorer
Voice: Posh accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 33 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 14 (+2) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Giant
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1500 gp. Blue quartz (11 gp). Amethyst (60 gp). Jet (60 gp). Sardonyx (70 gp). Golden yellow topaz (200 gp). Malachite (11 gp). 1 Minor magic item.
Nim Meliamne, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, black cloak. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant amber.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born to a criminal king-pin and mafia family A gifted student he started as a Sailor, but he got bored and became a Doctor. He ran away from his former home and has been making his living as a Doctor for the past few years.
Motivation: He is not mentally stable, and does not behave rationally; and he is greedy
Flaws: Insane. Bonds: Immigrant, Criminal record, Rich, Job. Occupation: Doctor
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 12)
Armor Class 15
Hit Points 41 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 12 (+1) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Halfling
Attacks Melee +5 / 3d10+1, Ranged +9 / 3d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: Fiery yellow corundum (1500 gp). Iolite (70 gp). Black pearl (1500 gp).
Heian Meliamne, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears a white tunic with brown highlights, and long black pants that bunch up around his shoes. He is bald on top and has large chestnut tufts of hair around his ears. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Abrasive and pushy, he has a hard time making friends. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a pair of adventurers, Heian grew up listening to his father's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Adventurer. Occupation: Mercenary
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 19 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.
Aust Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are gray.
Personality: He has always had a great fascination with Elven culture. He does not believe in violence as a means to an end. He is a dedicated Shipwright but believes his peers are too gung-ho.
History: Born in the east his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.
Motivation: A strong sense of loyalty to Elven people.
Ideals: Pacifist. Flaws: Racist. Bonds: Poor, Attractive. Occupation: Shipwright
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 24 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Gnome, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Lapis lazuli (15 gp). Violet garnet (1200 gp).
Galinndan Iranapha, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair is heavily combed to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is able to fit into much smaller and tighter spaces than normal.
History: Born to a pair of adventurers, Galinndan grew up listening to his mother's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Mayor like his mother before him.
Motivation: Balancing his hectic life and new Mayor responsibilities is difficult.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job. Occupation: Mayor
Voice: Eastern European accent
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 17 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 400 gp. Red-brown spinel (70 gp). Moonstone (30 gp). Obsidian (8 gp).
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Their contribution stands as a beacon of hope for all adventurers!
