Aust Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears many layers of old clothing at all times. He has no hair. He wears large thick round spectacles.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a logical person and will generally grow upset if things defy logic and science.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Aust and his spouse have recently divorced.
Motivation: His religion dominates his actions.
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Religious. Occupation: Fletcher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 3 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 7 (-2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 200 gp.
Aerdeth Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He is bristling with hidden weapons, mostly shortbows and tridents. His long silver hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Aggressive, abrasive, and angry, Aerdeth embodies much of what other species detest in the Elves. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He is a Hag in disguise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He used his abilities to trick people and travel the world for free.
Motivation: He wants to meet his childhood hero.
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Adventurer. Occupation: Assassin
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 33 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Sylvan
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 280 pp.
Naal Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses in black turtlenecks beneath a pastel coat with black slacks. He has dyed his greying brown hair a little too much giving a sharp brown color. His fair skin shows little sign of his aristocratic breeding.
Personality: Naal is depressed about a lot of things. He tends to be a nihilist. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Naal was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Flaws: Depressed, Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Scribe
Voice: Farmer accent
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 16)
Armor Class 10
Hit Points 72 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 9 (-1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 400 pp. White opal (400 gp). Tiger eye turquoise (12 gp). Aquamarine (1300 gp). Malachite (12 gp). Tourmaline (150 gp). Alexandrite (1300 gp). Eye agate (12 gp). Violet garnet (1300 gp). Violet garnet (1300 gp). Jet (150 gp). Rhodochrosite (12 gp).
Mindartis Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses in brown turtlenecks beneath a grey coat with brown slacks. His blonde hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is calm most of the time but flees social interaction. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in the east to a Shepherd, Mindartis learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Religious, Job. Occupation: Shepherd
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 11)
Armor Class 11
Hit Points 35 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 310 pp. Black opal (1000 gp).
Beiro Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs and is in decent physical shape. He keeps his silver hair in a flapper bob. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Beiro enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to trick people and travel the world for free.
Motivation: To pay off his debts; and money/treasure
Flaws: Shy, Hedonist. Bonds: Rich, Nature, Criminal record, Debt. Occupation: Marshal
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 34 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Halfling, Aquan, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 300 pp. Fiery yellow corundum (600 gp). Amethyst (120 gp). Golden yellow topaz (1300 gp). Carnelian (60 gp). Clear bright green emerald (8000 gp). Sard (60 gp). Blue quartz (13 gp). Jasper (60 gp). Hematite (13 gp). Star rose quartz (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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