Galinndan Holimion, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'2" and wears skinny pants and wears a red and black robe with the hood down. His right hand appears badly burned and disfigured. He wears a top hat to hide his balding. His otherwise smooth face is marked with small tiny scars.
Personality: He has always had a great fascination with Elven culture. He is a very good compulsive liar and kleptomaniac.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Butcher arts, while his father instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.
Motivation: Elven compassion; and he has money and likes to spend it
Flaws: Racist, Antagonistic. Bonds: Criminal record, Rich. Occupation: Butcher
Voice: Timid voice
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 35 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 800 gp. Rock crystal (50 gp). Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arannis Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears a grey armored body suit, with a simple brown line shooting up and back down. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.
Personality: A skeptical and narcissistic man, Arannis's first love is himself. His second love is also himself. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his sister's freedom.
Motivation: To unite with his sister; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Family, Attractive. Occupation: Bounty Hunter
Voice: Whispers
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 50 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Celestial, Ignan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 700 gp. Golden circlet with four aquamarines (1000 gp).
Mindartis Rothenel, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a small bristly mustache and wavy auburn hair. His violet eyes have a joyful gleam in them most of the time.
Personality: He is happy with his job as a Crown-heir. He turns his eye from what people do, preferring to live and let live. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born to a criminal king-pin and mafia family As a young adult he joined a group advocating for an improvement in Elven conditions. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and further expansion of business
Ideals: Fighting, Athletic. Flaws: Racist. Bonds: Job, Criminal record. Occupation: Crown-heir
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 34 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 50 pp. Alexandrite (300 gp). 1 Minor magic item.
Aramil Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man usually wears his brown robe and has his shortbow always slung over his shoulder and is in decent physical shape. His hair is greying and his face has many wrinkles. His blue eyes are passionate and lively.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a xeno-phobe, disliking non-Elves.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Herbalist, but he got bored and became a Merchant. He inherited the family business which he has now maintained for 10 years.
Motivation: He's attracted to the PC; and he would like to get married and retire
Ideals: Disciplined, Gifted. Flaws: Racist. Bonds: Job, Has a crush. Occupation: Merchant
Voice: Indian accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 17 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 11 (+0) | 17 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Abyssal, Orc
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Ivellios Cithreth, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He typically wears a sleeveless long coat of deep blue leather and dull tan iron scale mail. He has a brown handlebar mustache and slicked back brown hair. His eyes, though not visible through his cowl, are gray.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A true patriot, Ivellios would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Ivellios hails from a village terrorized by dire rats. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Ivellios was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: He wants revenge against dire rats; and to share knowledge with the world
Ideals: Athletic, Joker, Logical. Bonds: Military, Enemies. Occupation: Barrister
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 17 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 800 gp. Citrine (50 gp). Freshwater pearl (7 gp). Red-brown spinel (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!