Halimath Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He carries with him a set of shortbows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying silver hair a little too much giving a sharp silver color. His thin eyebrows rest above his beady gray eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: From birth he was tutored by a cruel and relentless mentor. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise his children well.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Family, Mentor. Occupation: Apothecary
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Terran, Giant
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 700 gp. Black velvet mask with numerous citrines (30 gp).
Naeris Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are likewise blue.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a pair of adventurers, Naeris grew up listening to his father's many stories. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and meet up once more with his childhood friend
Flaws: Depressed. Bonds: Family, Adventurer, Criminal record. Occupation: Carpenter
Voice: Smoker's lung
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 8)
Armor Class 14
Hit Points 32 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 1300 gp. Rose (40 gp).
Naeris Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He very much looks the part of a Bather. He keeps his brown hair in a pixie cut. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Bookbinder, but he was a colossal failure. He now owns his own business.
Motivation: To be a Bookbinder again.
Flaws: Shy, Impulsive, Mundane. Bonds: Job, Religious. Occupation: Bather
Voice: Excited and jittery
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 53 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 16 (+3) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 700 gp. Deep blue spinel (300 gp). Azurite (12 gp). Deep blue spinel (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dayereth Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: This man is well dressed, constantly wearing a grey suit, tan shirt, and pastel tie. He is muscular with a powerful set of arms. He has styled his golden hair well, parting it to the right. He wears crescent spectacles with a black brim.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Dayereth studied abroad. He has had some formal painting training, and achieved minor success. He has achieved small success as a Adventurer.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern
Ideals: Disciplined, Gifted, Artistic. Flaws: Greedy. Bonds: Job. Occupation: Adventurer
Voice: French accent
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 16 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 9 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naill Berevan, Male Elf [Permalink]
Personal [hide]
Description: This man wears brown painted combat armor at almost all times. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His hair is auburn and very short. He has gleaming, smiling blue eyes.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Naill was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Naill was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: Revenge; and someone believes him a fraud
Ideals: Persistence. Flaws: Impulsive. Bonds: Rich, Enemies. Occupation: Layabout
Voice: Scottish accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 9)
Armor Class 15
Hit Points 27 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 21 (+5) | 12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Infernal, Ignan
Attacks Melee +4 / 3d4+1, Ranged +8 / 3d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 900 gp. Solid gold idol (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Embroidered and bejeweled glove (3000 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
