Thamior Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a brown armored body suit, with a simple yellow line shooting up and back down. He wears his hair in dreadlocks. His eyes are likewise green. His teeth are white and perfect.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Thamior hails from a village terrorized by drow. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Carpenter they were divorced and he won custody of their son. He worked as a Banker, and he later adopted a second son.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Bonds: Attractive, Criminal record, Family, Enemies. Occupation: Banker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 22 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 1500 gp. Smoky quartz (20 gp). Emerald (1200 gp). Golden yellow topaz (1000 gp). Star rose quartz (20 gp). Malachite (12 gp). Brown-green garnet (50 gp). Chrysoberyl (50 gp). Coral (50 gp). Bloodstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naill Siannodel, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears bulky blue painted plate armor. His white hair is unkempt and raggedy. His violet eyes have a joyful gleam in them most of the time.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: The child of northern immigrants he idolized his mother. In his 10th year, his parents were killed by a gnolls raid, leaving Naill alone in the world. After a stint in an orphanage, he was adopted. He has set out to sabotage the competition.
Motivation: To be a Shoemaker again; and he is unsatisfied with his job
Flaws: Ugly. Bonds: Immigrant, Poor, Job, Enemies. Occupation: Fortune-teller
Voice: German accent
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 24 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 70 pp. Golden yellow topaz (900 gp). Freshwater pearl (7 gp). Fire opal (1300 gp). Citrine (70 gp).
Adran Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black coat over a grey low-cut shirt, and a wide-brimmed hat upon his head. His hair is long and silver with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. He has blue eyes and a black hat with a grey feather.
Personality: Stoic and calm, he prefers to meditate than take action. He receives visions of the future at random moments
History: A powerful necromancer made him what he is. A few years later when the north was not economically sound they moved to his current location. He was granted arcane powers by his dying sister.
Motivation: Meet up once more with his childhood friend; and he is content
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Mentor, Immigrant. Occupation: Merchant
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 37 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Celestial
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1400 gp. Embroidered silk and velvet mantle with numerous moonstones (1600 gp). 1 Minor magic item.
Carrie Withrethin, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he likes to wear tan tank tops with red pants. His white hair is drawn into a tight pony tail with a skull scrunchie. He has a dull look in his brown eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is obsessed with finding treasure.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spy arts, while his mother instructed him in etiquette, music and courtly manner. In his 13th year, his parents were killed by a goblins raid, leaving Carrie alone in the world. After a stint in an orphanage, he was adopted. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.
Motivation: An old rival family wants him found; and he wants revenge against goblins
Flaws: Greedy. Bonds: Adventurer, Rich, Enemies, Family. Occupation: Spy
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 9)
Armor Class 14
Hit Points 25 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 600 gp. Blue sapphire (700 gp). Aquamarine (200 gp). Rich purple corundum (700 gp). Hematite (10 gp).
Paelias Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears red trousers with green and yellow striped suspenders. He wears various colorful collared shirts. His brown hair is greasy and uncared for. He has gleaming, smiling blue eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with a lost civilization.
History: Born to a poor family in the city he treasured whatever gifts he got. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural elven artifacts is his passion
Flaws: Ugly, Depressed, PTSD. Bonds: Adventurer, Poor. Occupation: Doctor
Voice: Soft and melodious
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 10)
Armor Class 14
Hit Points 20 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 11 (+0) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 2100 gp. Embroidered silk and velvet mantle with numerous moonstones (900 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Brass mug with jade inlays (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
