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NPC Generator

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Advanced [show]


Rolen Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His golden hair is matted, messy, and big. He wears a mask on his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born several months after his father was called into army service. After coming to the age of reason, Rolen took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and to clean up the streets

Ideals: Joker, Gifted. Flaws: Ugly, Hedonist. Bonds: Military. Occupation: Animal Trainer

Voice: Spits and sputters

Attributes [hide]

Rolen Erenaeth, Male Elf Sorcerer 10
Medium (5'1") Elf, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 23 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)14 (+2) 19 (+4)14 (+2)
Skills History +6, Intimidation +6
Senses Passive Perception 14
Languages Common, Elven, Giant, Druidic
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Gennal Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tan vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his tan boots flare out at the collars. His black hair is slicked back into a classic pompadour. His green eyes lackadaisically let the world flow into them.

Personality: Gennal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Gennal was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Bather for the past few years.

Motivation: A strong sense of loyalty to Elven people; and expand his business

Ideals: Extrovert, Athletic. Flaws: Racist. Bonds: In love, Job. Occupation: Bather

Voice: Spits words with contempt

Attributes [hide]

Gennal Dalanthan, Male Elf Sorcerer 7
Medium (4'8") Elf, Neutral Evil (CR 7)
Armor Class 15
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)21 (+5) 10 (+0)11 (+0) 16 (+3)9 (-1)
Skills Intimidation +2, Religion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +8 / 2d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quarion Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in a clean green cloak covering his clean studded leather. His moppish auburn hair is in a traditional bowl cut. His thin eyebrows rest above his beady brown eyes.

Personality: Quarion is depressed about a lot of things. He tends to be a nihilist. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Sold as a small child to a necromancer, Quarion was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bowyer work with an outfit from a few towns over. Bowyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 15 years.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Depressed. Bonds: Religious, Mentor, Job. Occupation: Bowyer

Voice: Squeaky

Attributes [hide]

Quarion Ilphelkiir, Male Elf Sorcerer 9
Medium (4'9") Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 46 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)14 (+2) 16 (+3)17 (+3)
Skills History +5, Medicine +6
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Auran
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 1100 gp. Golden yellow topaz (1200 gp). Chrysoberyl (130 gp). Carnelian (50 gp).


Social Check DCs


Aust Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. He carries a battered hammer and tarnished ceremonial dagger as well. He wears his auburn hair down. His blue eyes are slightly larger than normal.

Personality: Aust wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is a great chef.

History: Born to a pair of adventurers, Aust grew up listening to his father's many stories. His martial abilities were realized during a raid on his village. During his travels, Aust and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Aust discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Aust fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He feels threatened by others; and he has passion for adventuring and risk

Ideals: Fighting, Disciplined, Gifted. Flaws: Disease, Fearful. Bonds: Adventurer. Occupation: Miller

Voice: Boston accent

Attributes [hide]

Aust Fasharash, Male Elf Sorcerer 7
Medium (5'1") Elf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 16 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Arcana +4, Stealth +7
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 900 gp.


Social Check DCs


Naill Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of maces, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His head has been shaved. His green eyes have a joyful gleam in them most of the time.

Personality: He is business-like. He takes instructions and follows them to the letter. He is frequently practicing swordplay.

History: He was born at the edge of vast forest. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naill fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Fighting, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Military, Nature. Occupation: Fortune-teller

Voice: Aggressive tone

Attributes [hide]

Naill Withrethin, Male Elf Sorcerer 6
Medium (5'0") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)8 (-1) 10 (+0)10 (+0)
Skills History +2, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Smoky quartz (80 gp). Aquamarine (400 gp). 1 Half-Plate.


Social Check DCs

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