Hadarai Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a long blonde beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a great chef.
History: Sold as a small child to a slaver, Hadarai was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Hadarai and his spouse have recently divorced.
Motivation: He uses money and sex appeal to get what he needs; and nothing but the best is good enough for him
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Attractive, Mentor. Occupation: Seamstress
Voice: Spanish accent
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 31 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 1200 gp. Golden yellow topaz (1000 gp). Rhodochrosite (11 gp). 1 Minor magic item. 1 Minor magic item.
Dreali Raethran, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is dressed in a clean white cloak covering his clean studded leather. His hair is short and black. His eyes are likewise brown.
Personality: Dreali is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in a small village he learned the ways of the warrior from his mother. He made a point of taking high paying jobs and getting most of it up front. He inherited the family business which he has now maintained for 3 years.
Motivation: He's looking for his big break.
Ideals: Extrovert, Fighting. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Spy
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 9)
Armor Class 14
Hit Points 38 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 9000 sp. A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Carrie Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right leg. He likes to wear ponchos typically of a light white in addition to tight pants. His brown hair is drawn into a tight pony tail with a rose scrunchie. His green eyes are passionate and lively.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is lazy, self-centered, vain, and jealous.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Carrie was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Someone believes him a fraud; and many drow want him driven away
Ideals: Disciplined. Flaws: Selfish, Shy. Bonds: Military, Enemies. Occupation: Mercenary
Voice: Timid voice
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 19 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 18 (+4) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Ignan, Gnoll, Sylvan, Celestial
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp. Red spinel (70 gp). Bloodstone (20 gp). 1 Minor magic item.
Laucian Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a red tunic with black highlights, and long white pants that bunch up around his shoes. His golden hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is able to fit into much smaller and tighter spaces than normal.
History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and balancing his hectic life and new layabout responsibilities is difficult
Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Immigrant, Job. Occupation: Layabout
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Terran, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 5000 sp.
Dreali Ariessus, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a worn and beaten armor and is in decent physical shape. His hair is long and white with streaks of silver, and is pulled back with small red clips. His beard is silver, braided, and well cared for. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Dreali was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He has achieved small success as a Sellsword.
Motivation: He has passion for adventuring and risk; and sabotage a competitor
Flaws: Depressed. Bonds: Attractive, Slave, Job, Adventurer. Occupation: Sellsword
Voice: Voice breaks
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 14)
Armor Class 15
Hit Points 15 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 7 (-2) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +10 / 4d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 |
Possessions: 2000 gp. Solid gold idol (400 gp). Large well-done wool tapestry (600 gp). Jeweled electrum ring (7000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Brass mug with jade inlays (600 gp). Gold dragon comb with red garnet eye (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Gold dragon comb with red garnet eye (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Fire opal pendant on a fine gold chain (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).
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