Nim Withrethin, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, he is not a threatening figure. His hair is long and black with streaks of blonde, and is pulled back with small tan clips. His beard is blonde, braided, and well cared for. His blue eyes have a joyful gleam in them most of the time.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a ruthless business man, a trait he acquired from his mother.
History: He was born blind and as such lacked many opportunities for work. Nim was born on a far northern island where he grew up under the tutelage of his mother, an expert Mayor. He became a Mayor soon after.
Motivation: To be a Detective again; and to protect his home
Ideals: Entrepeneur. Flaws: Disease. Bonds: Job, Immigrant, Guardian. Occupation: Mayor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 13)
Armor Class 14
Hit Points 10 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 7 (-2) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Elven, Orc
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 100 pp. Gold and topaz bottle stopper cork (900 gp). 1 Minor magic item. 1 Minor magic item.
Theriatis Horineth, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a custom-built plate barding that's adorned with red lining and desert motifs. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady hazel eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tanner arts, while his mother instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.
Motivation: He has money and likes to spend it; and wants to have a good time and be beloved
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Slave, Rich. Occupation: Tanner
Voice: Thin and wheezing
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 19 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 |
Possessions: Just what you see.
Tharivol Ariessus, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears skinny pants and wears a blue and black robe with the hood down. His white hair is unkempt and raggedy. This amber eyed southerner is not easily forgotten.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Animals are drawn to him, and he is able to talk to them.
History: Born in the south his family was never financially stable. Tharivol was born on a far southern forest where he grew up under the tutelage of his mother, an expert Sculptor. He moves from town to town, unable to find a place to settle.
Motivation: Find a way to reverse the transformation of his sister; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Ugly, Terse. Bonds: Immigrant, Poor. Occupation: Sculptor
Voice: Indian accent
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 42 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 14 (+2) | 18 (+4) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Gnome, Gnoll, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1300 gp. Solid gold idol (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theren Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He likes to wear ponchos typically of a light blue in addition to tight pants. His whole body is exceptionally muscular. His hair is cut close to his head. His eyes are amber and beady.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Theren hails from a village terrorized by drow. Theren was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Theren decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: He wants revenge against drow; and he has decided he is irredeemable
Flaws: Ugly, Shy, Insane. Bonds: Immigrant, Criminal record, Enemies. Occupation: Butcher
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 15 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 19 (+4) | 10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1000 gp.
Theriatis Amakiir, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born at the edge of vast island. He dropped out of school before completing his studies. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their son. He worked as a Baker, and he later adopted a second son.
Motivation: He is a bit of a kleptomaniac; and seeks redemption
Ideals: Logical. Bonds: Nature, Immigrant, Family, Criminal record. Occupation: Baker
Voice: Jamaican accent
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 14)
Armor Class 11
Hit Points 41 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Onyx (60 gp). Moss agate (6 gp). Rhodochrosite (6 gp). Iolite (60 gp). Obsidian (6 gp). Citrine (60 gp). Azurite (6 gp). Peridot (60 gp). Jasper (60 gp). Moss agate (6 gp). Golden yellow topaz (400 gp). Golden yellow topaz (400 gp). Smoky quartz (60 gp). Bloodstone (60 gp). Rock crystal (60 gp). Malachite (6 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

