Uthemar Rothenel, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a brown coat over a black low-cut shirt, and a Stetson hat upon his head. He is an epitome of beauty. His brown hair, when down, is lengthy. His amber eyes peer out from beneath his Stetson brown hat.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carpenter arts, while his mother instructed him in etiquette, music and courtly manner. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He's also a talented Baker, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Optimist. Flaws: PTSD. Bonds: Attractive, Job, Rich. Occupation: Carpenter
Voice: Soothing and warm
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 33 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 800 gp.
Thervan Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears an entirely pastel suit with brown socks and a vest with buckled shoes. His silver hair is greying along the sides and has receded to reveal a widow's peak. His green unseeing eyes seem to look past you.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is unsatisfied with his job; and further expansion of business
Flaws: Ugly, Disease. Bonds: Job, Rich, Religious. Occupation: Marshal
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 21 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: Just what you see.
Aramil Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing a perfectly clean shirt and pair of pants. His silver hair is lengthy. He is very pretty but has cold, dead eyes.
Personality: Aramil is depressed about a lot of things. He tends to be a nihilist. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the north. Aramil was born on a far northern plains where he grew up under the tutelage of his mother, an expert Marshal. He is untrained/undisciplined, which makes him dangerous.
Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his sister
Ideals: Joker. Flaws: Depressed, Insane. Bonds: Attractive, Immigrant, Family. Occupation: Marshal
Voice: Whispers
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 18)
Armor Class 13
Hit Points 86 (18d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Giant
Attacks Melee +5 / 5d6-1, Ranged +9 / 5d6+3, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1200 pp. Rock crystal (50 gp). Citrine (50 gp). Deep green spinel (160 gp). Moss agate (15 gp). Chalcedony (50 gp). Moss agate (15 gp). Black pearl (500 gp). Brown-green garnet (160 gp). Rhodochrosite (15 gp). Lapis lazuli (15 gp). Jasper (50 gp). Carnelian (50 gp). Black pearl (500 gp). Tourmaline (160 gp). Red spinel (160 gp). Golden pearl (160 gp). Black pearl (500 gp). Aquamarine (500 gp). Alexandrite (500 gp). Alexandrite (500 gp). Moss agate (15 gp). Peridot (50 gp). Sard (50 gp). Deep blue spinel (500 gp). 1 Major magic item.
Halimath Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He dresses like a well dressed Navigator does. His hair is short and golden. His face is covered beneath a completely black helmet.
Personality: Always inclined to offer people food he seems plenty friendly. He has all his life been fascinated with music.
History: Halimath was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Navigator.
Motivation: To be a Beggar again; and balancing his hectic life and new navigator responsibilities is difficult
Ideals: Athletic, Philantrophist, Artistic. Bonds: Job. Occupation: Navigator
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 18)
Armor Class 14
Hit Points 84 (18d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 5d6+0, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 4000 gp. 1 Medium magic item. 1 Medium magic item.
Fivin Rothenel, Male Elf [Permalink]
Personal [hide]
Description: This man wears silk and lounges about seductively. He has a penchant for wearing a ring with an oversized ruby on his left hand. He has a golden handlebar mustache and slicked back golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Fivin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was granted divine powers by his dying sister.
Motivation: He has money and likes to spend it.
Ideals: Extrovert, Gifted. Bonds: Attractive, Rich, Military. Occupation: Barkeep
Voice: Mousy voice
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 28 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 8 (-1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 4000 gp. Finely wrought small gold bracelet (70 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Golden circlet with four aquamarines (1000 gp). A necklace of small pink pearls (1000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item.
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