Aramil Iranapha, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he has a large tan mantle and cape that has been intricately interwoven into his yellow robe. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are amber and he is always smoking a pipe.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in the north to a Unemployed, Aramil learned a great deal about his father's area of expertise. His childhood dream was to be a Ruler, but he was a colossal failure. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: Disease, Insane. Bonds: Job, Immigrant. Occupation: Unemployed
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 15)
Armor Class 10
Hit Points 35 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Halfling
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Black velvet mask with numerous citrines (110 gp). Jeweled anklet (3000 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Silver comb with moonstones (800 gp). Jeweled electrum ring (4000 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Jeweled electrum ring (4000 gp). A necklace of small pink pearls (6000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Solid gold idol (800 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Cloth of gold vestments (110 gp). 1 Medium magic item.
Naeris Othronus, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair, when down, is lengthy. His eyes are green and he is always smoking a pipe.
Personality: His tongue was cut out and he uses sign language. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shepherd arts, while his mother instructed him in etiquette, music and courtly manner. Like his father and his brother before him, after school he went straight into learning to become a Shepherd. He now mingles about in high society.
Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and his religion dominates his actions
Ideals: Justice. Flaws: Disease. Bonds: Rich, Job, Religious. Occupation: Shepherd
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 52 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 14 (+2) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +8 / 3d8+4, Ranged +7 / 3d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: Solid gold idol (1200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Silver chalice with lapis lazuli gems (130 gp).
Naill Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: This dark-skinned male is wearing a perfectly clean shirt and pair of pants. He is tall, broad shouldered and powerfully built. His auburn hair and beard is wavy and long. This green eyed easterner is not easily forgotten.
Personality: He never swears and excessively uses polite adverbs when speaking. He feeds upon the attention of others.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Optimist, Artistic, Entrepeneur. Bonds: Attractive, Job. Occupation: Sailor
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 1000 sp. Rhodochrosite (4 gp). Alexandrite (500 gp). Blue quartz (4 gp). Golden yellow topaz (500 gp). 1 Minor magic item.
Aerdeth Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is long and chestnut with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a bit of a xeno-phobe, disliking non-Elves.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Cook, but he was a colossal failure. He became a Sage soon after.
Motivation: Elven compassion.
Flaws: Antagonistic, Racist. Bonds: Rich, Job. Occupation: Sage
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 9)
Armor Class 10
Hit Points 44 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Undercommon, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Hadarai Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He wears a fancy green suit. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He dislikes all the random violence that takes place in the south. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Hadarai was raised in a hard working conservative environment. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: Further expansion of business; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Pacifist, Philantrophist. Flaws: Insane. Bonds: Attractive, Job, Criminal record. Occupation: Blacksmith
Voice: Breathy voice
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 8)
Armor Class 14
Hit Points 31 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1100 gp.
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