Adran Siannodel, Male Elf [Permalink]
Personal [hide]
Description: Standing 4'7", this man wears a brown tunic with yellow highlights, and long grey pants that bunch up around his shoes. He has a black handlebar mustache and slicked back black hair. His amber eyes have a joyful gleam in them most of the time.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised in a desert tribe. Adran liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Being a Beggar kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Disciplined, Gifted. Bonds: Nature, Criminal record. Occupation: Beggar
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 32 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Infernal, Draconic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 400 gp. Moss agate (14 gp). Coral (110 gp). Red-brown spinel (110 gp). Bloodstone (80 gp). Black pearl (1600 gp). Blue sapphire (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Carrie Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a blue tunic with black highlights, and long grey pants that bunch up around his shoes. His tied-back hair is chestnut. His gray eyes peer out from beneath his top blue hat.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was born on a small isolated farm. One day when Carrie was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Carrie was heart-stricken from the event, and his father started working long hours to provde for them. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: A rival would like him out of the picture; and seeks redemption
Flaws: PTSD. Bonds: Family, Enemies, Nature, Criminal record. Occupation: Bather
Voice: American accent
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 7)
Armor Class 15
Hit Points 17 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 11 (+0) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +3 / 2d8+0, Ranged +8 / 2d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1200 gp. Alexandrite (1100 gp). Violet garnet (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tharivol Holimion, Male Elf [Permalink]
Personal [hide]
Description: He sports black clothing, slightly heavier than average wear. He carries with him a set of hammers on his belt, each one with a emerald on the hilt. He wears a deerstalker hat to cover his moderate length auburn hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. When he's not drinking or sleeping the drinks off, he's doing music.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Enemies, Slave. Occupation: Soapmaker
Voice: Russian accent
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 7 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 7 (-2) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Ignan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 500 gp.
Naill Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He is typically in his Detective uniform. He is portly but not overly obese. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: Balancing his hectic life and new Detective responsibilities is difficult.
Ideals: Passionate, Philantrophist. Bonds: Job, Attractive, Rich. Occupation: Detective
Voice: Uses sign language
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 15)
Armor Class 12
Hit Points 55 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Immeral Amakiir, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears dull green sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. His white hair is unkempt and raggedy. He has brown eyes.
Personality: Aggressive, abrasive, and angry, Immeral embodies much of what other species detest in the Elves. Flattery will make him almost putty in your hands.
History: Born in the south to a Sailor, Immeral learned a great deal about his mother's area of expertise. Through the years after Immeral was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Immeral's mother didn't care for him much, and the feeling was mutual. He struck the Sailor job and began his own company from there.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Flaws: Ugly, Antagonistic, Selfish. Bonds: Poor, Job. Occupation: Sailor
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 31 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Druidic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 200 gp. Banded agate (7 gp). Alexandrite (1400 gp). Brown-green garnet (110 gp).
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