Lamlis Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His auburn hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are amber.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He is obsessed with a lost civilization.
History: Lamlis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a need for knowledge about a nearby landmark
Flaws: Fearful. Bonds: Enemies, Adventurer, Poor. Occupation: Masseuse
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 14 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 800 gp. Old masterpiece painting (1100 gp). Fire opal pendant on a fine gold chain (1100 gp). Brass mug with jade inlays (100 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). 1 Minor magic item.
Quarion Amakiir, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing a perfectly clean shirt and pair of pants. His hair is greying and his face has many wrinkles. He has a tattooed face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great joy in being the best Assassin in town.
History: Quarion was born the youngest of three triplets. A gifted student he started as a Shipwright, but he got bored and became a Assassin. He became a Assassin soon after.
Motivation: Regain custody of his son.
Flaws: Mundane. Bonds: Attractive, Job, Family. Occupation: Assassin
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 20 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Aquan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 200 gp.
Aerdeth Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing colorful clothing, dressed as a Sage. His hair is short and chestnut. His blue eyes peer out from beneath his Stetson white hat.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He believes the world needs to unite to get rid of brigands once and for all.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After a long history of fighting, Aerdeth and his spouse have recently divorced.
Motivation: Doesn't want to be a Sage and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Artistic. Flaws: Antagonistic. Bonds: Enemies, Criminal record, Family. Occupation: Sage
Voice: American accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 41 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 17
Languages Common, Elven, Giant, Terran, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1900 gp. Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A silver and pearl hairclip (80 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theriatis Raethran, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses like a well dressed Armorer does. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His skin is flawless and his gray eyes scan people very quickly.
Personality: Theriatis is depressed about a lot of things. He tends to be a nihilist. Flattery will make him almost putty in your hands.
History: Born in the east to a Armorer, Theriatis learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Armorer for hire.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Depressed, Selfish. Bonds: Job, Attractive. Occupation: Armorer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 26 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 90 pp. Black star sapphire (1300 gp). Red spinel (150 gp). Black opal (1300 gp). 1 Minor magic item. 1 Minor magic item.
Varis Horineth, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tight fitting clothing which further accentuates his frame. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Varis took refuge in the ruined castle and found the beat up bow and armor he uses now. He is untrained/undisciplined, which makes him dangerous.
Motivation: To be a Mortician again; and he is not mentally stable, and does not behave rationally
Ideals: Opinionated. Flaws: Insane. Bonds: Attractive, In love, Nature, Job. Occupation: Architect
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 7 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Goblin
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
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