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NPC Generator

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Advanced [show]


Vanuath Hanali, Male Elf [Permalink]

Personal [hide]

Description: An older man who is wearing colorful clothing, dressed as a Healer, he is not a threatening figure. His brown hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is able to make almost anything out of random pieces of junk.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Vanuath abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hasn't been sleeping well lately.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and to reunite with his old friends

Ideals: Fighting, Gifted. Flaws: Insomniac. Bonds: Adventurer, Enemies. Occupation: Healer

Voice: Forgets to breathe while speaking

Attributes [hide]

Vanuath Hanali, Male Elf Sorcerer 12
Medium (4'9") Elf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 28 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)17 (+3) 15 (+2)16 (+3)
Skills Perception +6, Stealth +7
Senses Passive Perception 17
Languages Common, Elven, Abyssal, Sylvan, Celestial
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666530

Possessions: 1000 gp. Golden pearl (140 gp). Hematite (7 gp). Alexandrite (200 gp). Canary diamond (3000 gp). Freshwater pearl (7 gp). Tiger eye turquoise (7 gp).


Social Check DCs


Thamior Floshem, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 4'8" and is a bit bulky. He is very muscular particularly in the legs. He dresses in collared shirts and wears a proper scarf over his head. He wears his auburn hair down. He has a tattooed face.

Personality: This man loves poetry and to teach people poetry more than just about anything. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miller arts, while his father instructed him in etiquette, music and courtly manner. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After months of barely getting by, Thamior managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to open a new tavern

Ideals: Artistic, Logical. Bonds: Rich, Criminal record, Job. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Thamior Floshem, Male Elf Sorcerer 8
Medium (4'8") Elf, Neutral Evil (CR 8)
Armor Class 14
Hit Points 21 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 10 (+0)13 (+1) 15 (+2)15 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 300 gp.


Social Check DCs


Immeral Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears a green shirt with thin tan vertical stripes and grey pants. He has a hunchback. His chestnut hair, when down, is lengthy. He has green eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Carter but believes his peers are too gung-ho.

History: Sold as a small child to a wizard, Immeral was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Immeral was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Immeral decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After a long history of fighting, Immeral and his spouse have recently divorced.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Mentor, Criminal record. Occupation: Carter

Voice: Squeaky

Attributes [hide]

Immeral Ariessus, Male Elf Sorcerer 9
Medium (5'0") Elf, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 28 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 11 (+0)10 (+0) 11 (+0)11 (+0)
Skills Perception +3, Sleight of Hand +7
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 700 gp. An abacus with copper, silver and gold markers (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Galinndan Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He is portly but not overly obese. His hair is chestnut, silky, and of moderate length. He has a dull look in his amber eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: When he was but 4 years old his parents immigrated from the east. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Optimist, Artistic. Bonds: Attractive, Criminal record, Immigrant. Occupation: Merchant

Voice: Squeaky

Attributes [hide]

Galinndan Galanodel, Male Elf Sorcerer 9
Medium (5'1") Elf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 18 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 8 (-1)16 (+3) 9 (-1)12 (+1)
Skills Persuasion +4, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Celestial, Undercommon, Ignan
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666400

Possessions: 20 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Amakiir, Male Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a fine chain shirt which he covers with green colored cloaks and clothing. He sports a flattop hair cut. His eyes are gray and beady.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was raised in a white middle class family as the only child. He has had some formal painting training, and achieved minor success. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Locksmith and was forced into it by his family; and find a way to reverse the transformation of his sister

Ideals: Fighting, Artistic. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Locksmith

Voice: Rolls R's

Attributes [hide]

Aramil Amakiir, Male Elf Sorcerer 7
Medium (5'0") Elf, Lawful Evil (CR 7)
Armor Class 15
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 10 (+0)14 (+2) 14 (+2)10 (+0)
Skills Arcana +5, Insight +5
Senses Passive Perception 12
Languages Common, Elven, Halfling, Celestial
Attacks Melee +4 / 2d8+1, Ranged +8 / 2d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 1200 gp.


Social Check DCs

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