Efferil Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He wears his red hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.
Personality: He is witty, but his monotone delivery comes off as unnerving He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in a small plains village. Through the years after Efferil was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Efferil's father didn't care for him much, and the feeling was mutual. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Joker. Flaws: Antagonistic. Bonds: Adventurer, Nature. Occupation: Sculptor
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 4 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 6 (-2) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 4000 sp. Amethyst (60 gp). Moss agate (10 gp). Black star sapphire (1200 gp). Alexandrite (600 gp).
Naeris Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'10" has a big stupid grin on his face most of the time. He wears a white shirt with thin black vertical stripes and blue pants. He keeps his auburn hair in a flapper bob. His eyes, though not visible through his cowl, are gray.
Personality: He dislikes all the random violence that takes place in the south. He is afraid of women and trembles around them
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Barrister kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Meet up once more with his childhood friend; and seeks redemption
Ideals: Pacifist. Flaws: Shy. Bonds: Rich, Criminal record, Adventurer. Occupation: Barrister
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 22 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 90000 cp. Bloodstone (40 gp). Rose (40 gp). 1 Minor magic item.
Adran Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a moderate pudge and is not very fit. He has a small bristly mustache and wavy blonde hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised in a forest tribe. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Nature, Religious. Occupation: Stableman
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 18)
Armor Class 12
Hit Points 48 (18d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +10 / 5d6+4, Ranged +8 / 5d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 |
Possessions: 18000 gp. Zircon (80 gp). Carnelian (80 gp). Alexandrite (1400 gp). Smoky quartz (80 gp). Zircon (80 gp). Fire opal (1300 gp). Malachite (6 gp). Violet garnet (1400 gp). Obsidian (6 gp). Banded agate (6 gp). Zircon (80 gp). White opal (1300 gp). Alexandrite (1400 gp). Zircon (80 gp). Alexandrite (1400 gp). Rose (80 gp). Deep blue spinel (1400 gp). Blue quartz (6 gp). Black pearl (1400 gp). Iolite (80 gp). Tourmaline (70 gp). Blue star sapphire (1300 gp). Banded agate (6 gp). Rich purple corundum (1300 gp). Lapis lazuli (6 gp). Deep blue spinel (1400 gp). 1 Major magic item.
Rael Firahel, Male Elf [Permalink]
Personal [hide]
Description: He wears green trousers with red and brown striped suspenders. He wears various colorful collared shirts. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a dagger on it. His red hair is cut jaggedly and amateurishly. His eyes are brown and he is always smoking a pipe.
Personality: Eccentric and domineering, Rael will drive conversation. When he's not drinking or sleeping the drinks off, he's doing singing.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up work as a Animal Trainer and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He feels kind of lost in life; and wants to open a new tavern
Ideals: Extrovert, Artistic. Flaws: PTSD, Depressed. Bonds: Job. Occupation: Animal Trainer
Voice: Voice breaks
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 17)
Armor Class 13
Hit Points 33 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 12 (+1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 |
Possessions: 11000 gp. Brass mug with jade inlays (600 gp). A necklace of small pink pearls (5000 gp). Old masterpiece painting (400 gp). Brass mug with jade inlays (600 gp). Solid gold idol (500 gp). Gold music box (4000 gp). Carved bone or ivory statuette (40 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Golden circlet with four aquamarines (5000 gp). Cloth of gold vestments (180 gp). A roughly beaten golden orb (180 gp). 1 Medium magic item.
Enialis Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft yellow waves gently in the breeze. His chestnut hair is greasy and uncared for. He tend to wears goggles to shield his eyes.
Personality: He is fixated on the number 43. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He can't help but pocket interesting objects he comes across
History: Enialis was raised in a hard working conservative environment. He worked as a nervous Laborer and found it very stressful. He has built up a small fortune and can afford his own way.
Motivation: Seeks redemption.
Flaws: Ugly, Insane. Bonds: Rich, Criminal record, Job. Occupation: Laborer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 31 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 1 Minor magic item.
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