Lamlis Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'5" and wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His hair is black and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is extraordinarily eccentric. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Lamlis was born the youngest of three triplets. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He used his abilities to trick people and travel the world for free.
Motivation: Regain custody of his daughter; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Joker. Flaws: Insomniac, Insane. Bonds: Family, Criminal record. Occupation: Shoemaker
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 50 pp.
Theriatis Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He dresses in white turtlenecks beneath a red coat with violet slacks. His chestnut hair is kept up in a ponytail inside a small hat. His face is scarred and worn.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and wants to work out more often
Ideals: Athletic, Extrovert. Flaws: Ugly, Mundane. Bonds: Religious. Occupation: Doctor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 9)
Armor Class 14
Hit Points 25 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Gnome, Ignan, Aquan
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.
Thamior Rothenel, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a fancy brown suit. He keeps his black hair in a flapper bob. His green eyes dart from person to person.
Personality: He is a Farmer first and foremost. He believes firmly that knowledge should be universal. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Gifted from a young age, Thamior studied abroad. Thamior was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Thamior decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was granted martial powers by his dying brother.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Gifted. Bonds: Attractive, Poor, Job, Criminal record, Slave. Occupation: Farmer
Voice: Breathy voice
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Gnome
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 200 gp.
Naill Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a cross on it. His moppish black hair is in a traditional bowl cut. His gray eyes have a joyful gleam in them most of the time.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born in a small village he learned the ways of the warrior from his father. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.
Motivation: An old rival family wants him found.
Ideals: Disciplined, Fighting, Artistic. Bonds: Attractive, Family. Occupation: Shepherd
Voice: Scottish accent
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 7 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 7 (-2) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Sylvan
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. A necklace of small pink pearls (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arannis Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he very much looks the part of a Tailor. He has a very tight haircut. He wears a mask on his face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Sold as a small child to a brothel owner, Arannis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved out west to avoid the crime he committed. He became a Tailor soon after.
Motivation: To be a Shepherd again; and he has comitted a past crime that haunts him to this day
Ideals: Disciplined. Flaws: Insane. Bonds: Job, Criminal record, Mentor. Occupation: Tailor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 22 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 1400 gp. Chalcedony (70 gp). Freshwater pearl (13 gp). Jasper (70 gp). Aquamarine (1100 gp). Deep blue spinel (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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