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NPC Generator

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Advanced [show]


Ahvain Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear flannel. His hair is red and very short. His hazel eyes are slightly larger than normal.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with his god.

History: Ahvain hails from a village terrorized by dire rats. Ahvain liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is unsatisfied with his job.

Bonds: Job, Religious, Enemies, Nature. Occupation: Tanner

Voice: Spits and sputters

Attributes [hide]

Ahvain Tiltathana, Male Elf Sorcerer 8
Medium (4'7") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 28 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)15 (+2) 15 (+2)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Auran, Giant
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 1100 gp. Black opal (1200 gp). Tourmaline (40 gp). Peridot (30 gp). Pink pearl (40 gp). Obsidian (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naal Iranapha, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, white cloak. He wears his red hair up in a very large beehive style do. His fierce brown eyes like to dwell on things.

Personality: Naal wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in a small mountains village. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town working and never settling down anywhere, but has fallen for a local Farmer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid; and wants to raise his children well

Ideals: Disciplined. Flaws: Fearful. Bonds: Nature, Has a crush, Family. Occupation: Stableman

Voice: Switch between two voices

Attributes [hide]

Naal Iranapha, Male Elf Sorcerer 7
Medium (5'5") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 12 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)14 (+2) 13 (+1)17 (+3)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 700 gp. Black pearl (1600 gp).


Social Check DCs


Adran Holimion, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He is portly but not overly obese. He wears his hair in dreadlocks. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is harsh and unforgiving.

History: Adran was born with his father's beautiful face. His father was a mechanic, and taught him how to fix just about anything. He has built up a small fortune and can afford his own way.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer. Occupation: Bellfounder

Voice: Scottish accent

Attributes [hide]

Adran Holimion, Male Elf Sorcerer 6
Medium (4'7") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)12 (+1) 18 (+4)15 (+2)
Skills Persuasion +5, Survival +7
Senses Passive Perception 14
Languages Common, Elven, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 900 gp.


Social Check DCs


Mindartis Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a blue coat over a tan low-cut shirt, and a small hat upon his head. His tied-back hair is blonde. This brown eyed southerner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the south to a Stableman, Mindartis learned a great deal about his mother's area of expertise. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has achieved small success as a Stableman.

Motivation: Wants to open a new tavern; and his religion dominates his actions

Flaws: Antagonistic. Bonds: Religious, Job, Adventurer. Occupation: Stableman

Voice: Dutch accent

Attributes [hide]

Mindartis Erenaeth, Male Elf Sorcerer 11
Medium (4'10") Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 25 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Athletics +5
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halimath Lathalas, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is short and red. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he acts the brute, he is far gentler than he would appear. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born in the north, but his parents moved at a very young age to the west. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Halimath fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Addict, Insane. Bonds: Criminal record, Immigrant. Occupation: Priest

Voice: Spanish accent

Attributes [hide]

Halimath Lathalas, Male Elf Sorcerer 9
Medium (4'10") Elf, Neutral Evil (CR 9)
Armor Class 14
Hit Points 50 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 16 (+3)12 (+1) 9 (-1)11 (+0)
Skills History +4, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: Embroidered and bejeweled glove (3000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Embroidered and bejeweled glove (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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