Rael Aloro, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man sports green clothing, slightly heavier than average wear. His silver hair is matted, messy, and big. He has a tattooed face.
Personality: Rael is depressed about a lot of things. He tends to be a nihilist. He is able to make almost anything out of random pieces of junk.
History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the west; and he feels kind of lost in life
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Stableman
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 9)
Armor Class 10
Hit Points 33 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 |
Possessions: 1400 gp. Malachite (8 gp). Chalcedony (80 gp). Sard (80 gp). Iolite (80 gp). Deep green spinel (60 gp). Violet garnet (1200 gp). White opal (900 gp). Brown diamond (2000 gp).
Peren Aloro, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He dresses like a well dressed Mortician does. His hair is greying and his face has many wrinkles. He has several tiny ruby earrings on each ear.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Mortician and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To end his boredom.
Flaws: Antagonistic, Mundane. Bonds: Job, Rich, Attractive. Occupation: Mortician
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 31 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Auran
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1000 gp. Large well-done wool tapestry (200 gp).
Uthemar Goltorah, Male Elf [Permalink]
Personal [hide]
Description: 5'1" and muscular, this southern man is renowned for his bright green suits and hats. He has a very tight haircut. His brown eyes dart from person to person to random spaces in the air.
Personality: He hates Elves with a passion. As such he is filled with self loathing. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in the south to a Herbalist, Uthemar learned a great deal about his father's area of expertise. His divine abilities were realized during a raid on his village. He became a Herbalist soon after.
Motivation: Wants to raise his children well; and sabotage a competitor
Ideals: Athletic, Philantrophist, Gifted. Flaws: Racist. Bonds: Job, Family. Occupation: Herbalist
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 8 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 6 (-2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Elven, Orc, Auran
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Blue star sapphire (500 gp). Sardonyx (60 gp). Blue star sapphire (500 gp). Violet garnet (600 gp). Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aramil Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He wears tight fighting clothing, which leaves very little to the imagination. His blonde hair is styled in orderly dreadlocks. His violet eyes are slightly larger than normal.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Aramil enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Aramil was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Sellsword for hire.
Motivation: Marry his sister to traveling adventurers; and regain custody of his son
Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Job, Family. Occupation: Sellsword
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 36 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 15 (+2) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Terran
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 200 gp. Citrine (30 gp). Aquamarine (900 gp). Tiger eye turquoise (8 gp). Carnelian (30 gp). Star rose quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vanuath Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a custom-built plate barding that's adorned with blue lining and desert motifs. His hair is cut close to his head. This gray eyed northerner is not easily forgotten.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born to loving parents in a slum to the north. Vanuath was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Vanuath decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: Seeks redemption; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Disciplined. Flaws: Greedy. Bonds: Criminal record, Poor, Debt. Occupation: Interpreter
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 20 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 17 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Druidic
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 110 pp. Brass mug with jade inlays (200 gp). Sapphire pendant on gold chain (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

