Uthemar Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He wears a black coat over a brown low-cut shirt, and a broad hat upon his head. He is physically well-built. He wears his blonde hair up. He wears an eyepatch.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted necromantic powers by his dying sister.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Gifted. Flaws: Ugly, Selfish, Depressed. Bonds: Religious. Occupation: Stylist
Voice: Booming voice
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 25 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 10000 sp. Rich purple corundum (1200 gp). White pearl (50 gp). 1 Minor magic item. 1 Minor magic item.
Uthemar Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His skin is fair and his fingers are delicate and long. His hair is auburn, silky, and of moderate length. His fierce green eyes like to dwell on things.
Personality: He loves telling others what to do and how they should feel about things. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Born in a small village he learned the ways of the warrior from his mother. Uthemar was born on a far southern plains where he grew up under the tutelage of his mother, an expert Spice Merchant. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Uthemar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job
Ideals: Opinionated, Fighting. Bonds: Attractive, Immigrant. Occupation: Spice Merchant
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 28 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 1100 gp.
Thamior Amastacia, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is long and golden with streaks of auburn, and is pulled back with small blue clips. His beard is auburn, braided, and well cared for. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: The child of western immigrants he idolized his mother. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.
Motivation: He is greedy; and he has money and likes to spend it
Flaws: Ugly, Shy, Secretive. Bonds: Immigrant, Rich. Occupation: Body Guard
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 14)
Armor Class 12
Hit Points 30 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Draconic
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 5000 gp. Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold and topaz bottle stopper cork (400 gp). Finely wrought small gold bracelet (50 gp). Black velvet mask with numerous citrines (180 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Immeral Horineth, Male Elf [Permalink]
Personal [hide]
Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His blonde hair is singed and shortened. His eyes are green and beady.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born several months after his mother was called into army service. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Immeral grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Immeral. He now mingles about in high society.
Motivation: He feels that his past leaves him morally obligated to help; and to reunite with his absent mother
Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Family, Military, Criminal record. Occupation: Painter
Voice: Posh accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 29 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Halfling
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1 Minor magic item.
Caeldrim Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His blonde hair is kept up in a ponytail inside a top hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in the north, but his parents moved at a very young age to the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Since then, he has sought to make the best of life.
Motivation: Expand his business; and balancing his hectic life and new banker responsibilities is difficult
Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Job, Immigrant. Occupation: Banker
Voice: Speaks with a cold
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 29 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 900 gp. Smoky quartz (30 gp). 1 Minor magic item.
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