Hadarai Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: This southern man wears light armors faded through time and improper care. His clothes are grease stained in places. He wears a colorful flower in his auburn hair. His half smiles and green eyes are beguiling and draw you in.
Personality: He is overprotective of those who hire his services. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Hadarai was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets; and wants his loneliness to end
Bonds: Poor, Immigrant, Attractive, Guardian. Occupation: Cartwright
Voice: Stutters
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 18 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 200 gp.
Dayereth Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man is constantly adorned with expensive silk clothing, often dyed in bright red and grey, and wears rings and necklaces with large, colorful gems. His silver hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Cocky and sure of himself, he believes he is the best Banker born in the past three hundred years. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Justice, Fighting. Flaws: Addict. Bonds: Rich, Job, Criminal record. Occupation: Banker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 8 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 110 pp. Amethyst (100 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aerdeth Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'10" and is wearing the road beaten gear of a warrior. His left leg appears badly burned and disfigured. His golden hair is lengthy and is close to two feet long. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is obsessed with finding treasure.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was turned out during the war. He and his family wandered east to less war torn lands. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality
Ideals: Fighting. Flaws: Ugly, PTSD. Bonds: Adventurer, Military. Occupation: Mayor
Voice: German accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 800 gp.
Naeris Othronus, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born blind and as such lacked many opportunities for work. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture
Ideals: Athletic. Flaws: Disease, Mundane. Bonds: Criminal record. Occupation: Ploughman
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 15 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 18 (+4) | 9 (-1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Halfling
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 200 gp. Moonstone (80 gp). Moonstone (80 gp). Black pearl (200 gp). 1 Minor magic item.
Theriatis Mystralath, Male Elf [Permalink]
Personal [hide]
Description: This light-skinned male is well dressed, but even with his fine clothing he looks run-down. He is tall, broad shouldered and powerfully built. His golden hair is knotted and matted. His eyes are green and he is always smoking a pipe.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: His religion dominates his actions; and he has a crush on the local beggar
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Religious. Occupation: Performer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Druidic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


