Aelar Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, wearing green shirts, loose pants, and blazers most of the time. He sports a long brown beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in the south to a Sailor, Aelar learned a great deal about his father's area of expertise. His father took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.
Motivation: Expand his business.
Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Job, Nature. Occupation: Sailor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 13 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 19 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 6000 sp. 1 Minor magic item.
Rael Aloro, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He has a large green mantle and cape that has been intricately interwoven into his pastel robe. He has shaved his head bald. His hazel eyes lackadaisically let the world flow into them.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also is a firm believer in the manly ideal.
History: Rael was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He loathes his own lifestyle; and wants to work out more often
Ideals: Athletic, Persistence. Flaws: Impulsive, Depressed. Bonds: Poor. Occupation: Mortician
Voice: Old Prospector
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 15)
Armor Class 12
Hit Points 44 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 19 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Draconic, Goblin, Halfling
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 600 pp. Black pearl (1100 gp). Fiery yellow corundum (600 gp). Peridot (20 gp). Smoky quartz (20 gp). Rich purple corundum (600 gp). Lapis lazuli (12 gp). Freshwater pearl (12 gp). Black opal (600 gp). Alexandrite (1100 gp). Alexandrite (1100 gp). Azurite (12 gp). Aquamarine (1100 gp). Citrine (20 gp). Rock crystal (20 gp). Rhodochrosite (12 gp). Violet garnet (1100 gp). Peridot (20 gp). 1 Medium magic item.
Arannis Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He typically wears green cloth garments or leather armor. His blonde hair is cut short with large spiked bangs in the front. His eyes are hazel.
Personality: Calm and collected, he is a well trained Glassblower. He is a very good compulsive liar and kleptomaniac.
History: He was born in the south. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels threatened by others
Flaws: Fearful. Bonds: Job, Criminal record, Immigrant, Adventurer. Occupation: Glassblower
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 24 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 11 (+0) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Orc
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 400 gp.
Naeris Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a robe, a symbol of the four houses of cards around his neck, and a hand crossbow on his belt. His brown hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in the north to a Performer, Naeris learned a great deal about his father's area of expertise. After coming to the age of reason, Naeris took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted from career to career and currently works as a Performer.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Performer
Voice: Australian accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 52 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 16 (+3) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Halfling, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 1200 gp. An abacus with copper, silver and gold markers (140 gp). Large well-done wool tapestry (200 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Large well-done wool tapestry (200 gp).
Theren Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is bald on top and has large blonde tufts of hair around his ears. His brown eyes dart from person to person to random spaces in the air.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born a particularly ugly child, much to the horror of his parents. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Glassblower.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Athletic. Flaws: Ugly, Antagonistic, Forgetful. Bonds: Job. Occupation: Glassblower
Voice: Whispers
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 10 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 7 (-2) | 11 (+0) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 |
Possessions: 6000 gp. White pearl (80 gp). Jade (80 gp). Deep blue spinel (200 gp). Aquamarine (200 gp). Tourmaline (80 gp). White pearl (80 gp). Blue quartz (15 gp). Black pearl (200 gp). Aquamarine (200 gp). Alexandrite (200 gp). Deep blue spinel (200 gp). Iolite (70 gp). Rich purple corundum (1400 gp).
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