Korfel Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he very much looks the part of a Ruler. With a patchy golden beard and wild golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: From birth he was tutored by a cruel and relentless mentor. Korfel was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Korfel decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has achieved small success as a Ruler.
Motivation: Wants to open a new tavern; and a rival would like him out of the picture
Ideals: Opinionated. Bonds: Job, Rich, Mentor, Criminal record. Occupation: Ruler
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 6)
Armor Class 14
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 12 (+1) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Gnoll, Gnome, Halfling
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Naeris Ariessus, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is drawn into a tight pony tail with a clover scrunchie. He has violet eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a ruthless business man, a trait he acquired from his mother.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to trick people and travel the world for free.
Motivation: He loathes his own lifestyle; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Military, Criminal record. Occupation: Bather
Voice: Spits and sputters
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 30 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: Rock crystal (70 gp). Red-brown spinel (70 gp).
Naill Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He has the majority of his body covered in plate, marred by sweets. His golden hair, when down, is lengthy. His fierce gray eyes like to dwell on things.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He cannot resist a sob story and will often dote over anyone who has one.
History: Gifted from a young age, Naill studied abroad. He moved out south to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A rival would like him out of the picture.
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Crown-heir
Voice: Russian accent
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 32 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Elven, Terran, Gnome
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 12000 sp.
Aerdeth Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses in collared shirts and wears a proper scarf over his head. His brown hair is lengthy and is close to two feet long. His brown eyes are passionate and lively.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born in the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He used his abilities to trick people and travel the world for free.
Motivation: He feels that his past leaves him morally obligated to help; and sabotage a competitor
Ideals: Athletic. Bonds: Criminal record, Religious, Immigrant, Job. Occupation: Map Maker
Voice: Sounds elderly
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 14)
Armor Class 12
Hit Points 61 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Abyssal, Giant
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 400 pp. Moonstone (70 gp). Violet garnet (900 gp). Aquamarine (900 gp). Black opal (600 gp). Citrine (70 gp). Aquamarine (900 gp). Rose (70 gp). Violet garnet (900 gp). Azurite (15 gp).
Gennal Iranapha, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses well, wearing white shirts, loose pants, and blazers most of the time. His white hair is smooth and relatively long. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was always very intelligent and has formed a secret society of philosophers.
Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Sensitive, Secretive. Bonds: Attractive, Criminal record, Immigrant. Occupation: Crown-heir
Voice: Irish accent
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 14 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 8 (-1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Infernal
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 5000 sp.
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Their contribution stands as a beacon of hope for all adventurers!