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NPC Generator

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Advanced [show]


Dayereth Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a fancy green suit. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise green.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the south to a Fisher, Dayereth learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and sabotage a competitor

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Fisher

Voice: Pronounces O like U

Attributes [hide]

Dayereth Dalanthan, Male Elf Sorcerer 7
Medium (5'2") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 16 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)15 (+2) 16 (+3)14 (+2)
Skills History +5
Senses Passive Perception 13
Languages Common, Elven, Giant, Gnome
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Thervan Teinithra, Male Elf [Permalink]

Personal [hide]

Description: This southern man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His clothes are grease stained in places. With a patchy silver beard and wild silver hair. His eyes are blue and beady.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born the only child of a wealthy merchant. Thervan was born on a far southern plains where he grew up under the tutelage of his father, an expert Cook. He moves from town to town, unable to find a place to settle.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Passionate, Entrepeneur. Flaws: Ugly. Bonds: Poor, Immigrant, Criminal record. Occupation: Cook

Voice: Jittery and nervous

Attributes [hide]

Thervan Teinithra, Male Elf Sorcerer 10
Medium (4'11") Elf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 25 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)19 (+4) 16 (+3)9 (-1)
Skills Animal Handling +7, Investigation +8
Senses Passive Perception 13
Languages Common, Elven, Ignan, Abyssal, Goblin, Giant
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166666530000

Possessions: 200 pp. Violet garnet (400 gp). Jasper (50 gp). Smoky quartz (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aust Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born on a small isolated farm. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Elven people; and to get a good night's sleep

Ideals: Joker. Flaws: Insomniac. Bonds: Attractive, Nature. Occupation: Farmer

Voice: Boston accent

Attributes [hide]

Aust Iranapha, Male Elf Sorcerer 6
Medium (5'1") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)15 (+2) 10 (+0)12 (+1)
Skills Athletics +3, Deception +4
Senses Passive Perception 10
Languages Common, Elven, Orc, Aquan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 200 gp.


Social Check DCs


Hadarai Horineth, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a long silver beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also hits on women, regardless of circumstances.

History: His parents moved while he was still in utero so he is the first generation to be born here. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He's also a talented Fisher, but doesn't like to broadcast it.

Motivation: He has a crush on the local Fisher.

Ideals: Joker. Flaws: Ugly, PTSD. Bonds: Immigrant, Has a crush, Job. Occupation: Layabout

Voice: Speaks like tongue is numb

Attributes [hide]

Hadarai Horineth, Male Elf Sorcerer 6
Medium (5'4") Elf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)17 (+3) 13 (+1)13 (+1)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Dwarven, Druidic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466530000

Possessions: 900 gp.


Social Check DCs


Aramil Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft tan waves gently in the breeze. His brown hair is slicked back into a classic pompadour. His green eyes dart from person to person.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aramil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aramil. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is greedy; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Shy, Disease, Insomniac. Bonds: Rich, Criminal record. Occupation: Mercenary

Voice: High pitched, excited

Attributes [hide]

Aramil Ofandrus, Male Elf Sorcerer 6
Medium (4'10") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 10 (+0)12 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 800 gp.


Social Check DCs

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