Himo Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man usually wears his yellow robe and has his sword always slung over his shoulder. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a ruthless business man, a trait he acquired from his mother.
History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Himo took refuge in the ruined castle and found the beat up sword and armor he uses now. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Retire the richest man in the south; and someone believes him a fraud
Ideals: Gifted, Entrepeneur. Flaws: Insane. Bonds: Poor, Nature. Occupation: Spice Merchant
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 28 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 1300 gp. Golden circlet with four aquamarines (3000 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Beiro Mystralath, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears baggy white pantaloons and a violet scarf. He has red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He is extraordinarily eccentric. He has a minor phobia of water and hates getting wet.
History: He was born in a small forest village. There was a wharf not far from home where he often wandered off to fish. He was granted druidic powers by his dying brother.
Motivation: He feels threatened by others.
Ideals: Gifted. Flaws: Insane, Fearful. Bonds: Attractive, Nature. Occupation: Barrister
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 4 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 7 (-2) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Sylvan, Auran
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 1400 gp. Violet garnet (400 gp). Chrysoprase (50 gp). Deep blue spinel (400 gp). Deep blue spinel (400 gp). Violet garnet (400 gp). Azurite (4 gp).
Lamlis Holimion, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is dressed in a clean black cloak covering his clean studded leather. He wears a colorful flower in his auburn hair. He is very pretty but has cold, dead eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Lamlis took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Body Guard
Voice: Mousy voice
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 7)
Armor Class 15
Hit Points 7 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 20 (+5) | 9 (-1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +8 / 2d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 300 gp. Blue quartz (4 gp). Star rose quartz (80 gp). Coral (50 gp). Golden yellow topaz (200 gp).
Immeral Aloro, Male Elf [Permalink]
Personal [hide]
Description: 4'9" and muscular, this western man is wearing the road beaten gear of a warrior. He has done his best to style his chestnut hair to look like a famous performer. His skin is flawless and his gray eyes scan people very quickly.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born to a Dilettante, his father struggled to pay the bills. A gifted student he started as a Dilettante, but he got bored and became a Tailor. He's also a talented Dilettante, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job.
Ideals: Fighting, Athletic, Philantrophist. Bonds: Attractive, Poor, Job. Occupation: Tailor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 55 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 390 pp. Fiery yellow corundum (1400 gp). Silver pearl (160 gp). Iolite (80 gp). Chalcedony (80 gp). Violet garnet (300 gp). Violet garnet (300 gp). Deep blue spinel (300 gp). Hematite (8 gp). Iolite (80 gp).
Mindartis Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears bulky grey painted plate armor. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling amber eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.
Motivation: He loathes his own lifestyle; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Poor, Criminal record. Occupation: Barkeep
Voice: Sleepy voice
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 9)
Armor Class 14
Hit Points 24 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 11 (+0) | 18 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Gnome, Sylvan, Ignan
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 30000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
