Lucan Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He has a large white mantle and cape that has been intricately interwoven into his black robe. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a cross on it. He wears his black hair down. His eyes are blue.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a Masseuse, his mother struggled to pay the bills. Through the years after Lucan was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Lucan's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Lucan and his spouse have recently divorced.
Motivation: To clean up the streets; and to end his boredom
Ideals: Logical. Flaws: Mundane, Antagonistic. Bonds: Poor, Guardian. Occupation: Barrister
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 14 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 8 (-1) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Undercommon, Orc
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Beiro Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner, and he perpetually has his hand crossbow ready. He wears a colorful flower in his red hair. His fair skin shows little sign of his aristocratic breeding.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is lazy, self-centered, vain, and jealous.
History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy
Ideals: Fighting, Philantrophist. Flaws: Selfish. Bonds: Attractive, Rich. Occupation: Seamstress
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 37 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: Sardonyx (20 gp).
Traki Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and has the majority of his body covered in plate. His skin is also unnaturally pale. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He uses divination through singing.
History: He was born to a criminal king-pin and mafia family Brilliant and gifted he never wanted to apply himself. He used his abilities to trick people and travel the world for free.
Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture
Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Criminal record. Occupation: Guard
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 6)
Armor Class 14
Hit Points 9 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 8 (-1) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 400 gp.
Adran Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his hand crossbow ready. He sports a long auburn beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is lazy and tries to find solutions quickly.
History: He was born into a rich family. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Adran took refuge in the ruined castle and found the beat up hand crossbow and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Ideals: Fighting, Optimist. Flaws: Lazy. Bonds: Attractive, Rich, Nature. Occupation: Cartwright
Voice: Rolls R's
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 47 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Giant
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: Jacinth (5000 gp). Rose (50 gp). Alexandrite (1100 gp). Blue star sapphire (700 gp). Black pearl (1100 gp). Emerald (700 gp). Hematite (11 gp). Deep blue spinel (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fivin Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His auburn hair has been sun bleached extensively. His eyes are hazel and beady.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Fivin was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now owns his own business.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Job, Adventurer. Occupation: Herbalist
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 28 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 400 pp. Chalcedony (50 gp). Golden pearl (90 gp). Canary diamond (5000 gp). Rhodochrosite (16 gp). Aquamarine (1400 gp). Citrine (50 gp). Blue quartz (16 gp). Aquamarine (1400 gp). Zircon (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
