Dayereth Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is slicked back into a classic pompadour. His eyes are brown and he is always smoking a pipe.
Personality: Calm and collected, he is a well trained Locksmith. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was raised in a island tribe. A few years later when the west was not economically sound they moved to his current location. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and wants to open a new tavern
Ideals: Optimist. Bonds: Rich, Job, Nature, Immigrant. Occupation: Locksmith
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 10)
Armor Class 14
Hit Points 18 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 8 (-1) | 11 (+0) | 20 (+5) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 2000 gp. Banded agate (11 gp). Moss agate (11 gp). Star rose quartz (60 gp). Freshwater pearl (11 gp). Hematite (11 gp). Rich purple corundum (1400 gp).
Mindartis Netyoive, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and a wedding ring on his right hand. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.
Personality: Eccentric and domineering, Mindartis will drive conversation. The war was a terrible time for him, and Mindartis does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Mindartis was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Further expansion of business; and balancing his hectic life and new map maker responsibilities is difficult
Ideals: Extrovert. Flaws: Depressed. Bonds: In love, Military, Job. Occupation: Map Maker
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 21 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 1000 gp. Golden yellow topaz (900 gp). Silver pearl (130 gp). Hematite (10 gp). Tiger eye turquoise (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Halimath Liadon, Male Elf [Permalink]
Personal [hide]
Description: He wears a grey coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. He has a moderate pudge and is not very fit. With bright chestnut hair and a scraggly beard. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born in the east. Halimath was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Shipwright. Recently he has begun working with bootleggers and crooks.
Motivation: Several ex partners dislike his way of doing things and want revenge; and seeks redemption
Flaws: Depressed, Impulsive. Bonds: Immigrant, Criminal record, Enemies. Occupation: Shipwright
Voice: Loud with bravado
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 30 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Ignan, Druidic, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 900 gp. Peridot (80 gp). Tourmaline (90 gp). Smoky quartz (80 gp). 1 Minor magic item.
Tharivol Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He is portly but not overly obese. He has shaved his head bald. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Tharivol was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Tharivol's homeland. Tharivol decided to take the middle way and become a bodyguard. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home; and to clean up the streets
Ideals: Fighting. Bonds: Attractive, Guardian, Immigrant, Poor, Adventurer. Occupation: Apothecary
Voice: Italian accent
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 29 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1000 gp. Zircon (50 gp). Blue quartz (12 gp). Obsidian (12 gp). Carnelian (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Carrie Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He does not wear sleeves and tends to eschew shirts when he can avoid it. His feathered hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently gotten a pet goose that steals things from people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Rich, Criminal record. Occupation: Painter
Voice: Excited and jittery
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 27 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Infernal
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Red spinel (90 gp). Deep blue spinel (1100 gp). Golden yellow topaz (1100 gp). White pearl (90 gp). Banded agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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