Vanuath Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears white painted combat armor at almost all times. He keeps his red hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.
History: Vanuath was born with his mother's beautiful face. Through the years after Vanuath was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Vanuath's mother didn't care for him much, and the feeling was mutual. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He's repulsed by the PC; and he doesn't get along with people that don't share his tastes
Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Attractive. Occupation: Bellfounder
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 24 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Infernal, Aquan, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Quarion Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who is well dressed, but even with his fine clothing he looks run-down. His golden hair is singed and shortened. He wears round tiny glasses practically rammed into his face.
Personality: He is irascible and easily irritated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He's also a talented Mayor, but doesn't like to broadcast it.
Motivation: He has money and likes to spend it; and expand his business
Flaws: Ugly, Antagonistic. Bonds: Rich, Nature, Job. Occupation: Map Maker
Voice: Boston accent
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 22 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Auran
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 1200 gp. Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp).
Quarion Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his golden hair down. His green eyes peer out from beneath his wide-brimmed white hat.
Personality: Overbrimming with self-confidence, Quarion isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Nothing but the best is good enough for him; and he has a rivalry with the church that dominates his actions
Ideals: Athletic, Impeccable, Logical. Bonds: Poor, Religious. Occupation: Fisher
Voice: Uses sign language
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 33 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp. Emerald (1000 gp). Eye agate (9 gp). Jasper (40 gp). Hematite (9 gp). Amber (40 gp). Moss agate (9 gp). Onyx (40 gp). White pearl (40 gp). Eye agate (9 gp). Black pearl (500 gp).
Aramil Firahel, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has no hair. He wears large thick round spectacles.
Personality: Aggressive, abrasive, and angry, Aramil embodies much of what other species detest in the Elves. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He comes from a rich eastern family. Aramil was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Aramil decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now mingles about in high society.
Motivation: A rival would like him out of the picture; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Criminal record. Occupation: Knight
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 37 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 900 gp. Citrine (60 gp). Rock crystal (60 gp). Blue quartz (10 gp). Citrine (60 gp). Banded agate (10 gp). Alexandrite (1300 gp). Tiger eye turquoise (10 gp). Zircon (60 gp). Red-brown spinel (100 gp). Tiger eye turquoise (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Peren Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'10" has a big stupid grin on his face most of the time. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft grey waves gently in the breeze. His tied-back hair is auburn. He has a dull look in his amber eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He receives visions of the future at random moments
History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is greedy.
Ideals: Gifted. Bonds: Rich, Military, Job. Occupation: Detective
Voice: Italian accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 35 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 190 pp. Malachite (15 gp). 1 Minor magic item. 1 Minor magic item.
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